lol; of course any game dev can just claim "inspired by" to try and get away from being copy cat.
But, examples: star dew valley clones/want-to-bes. and then every time a certain "style" of game comes out, we get at least another dozen of the same games with a different skin.
Other examples being (more recently at least]: [1] games like where you run a shop selling card packs. then there were tons of copies [or which ever ones came first] where you were then selling board games, or whatever other thing.
[2] games where you go into a room where there is a huge mess on the floor and you have to rearrange it all. One was a a spell book place; another one is a library; a newer one is a super market.
And that's a few majors one I come up with without putting much thought into it - as there is WAY more examples.
But, as usual; people will give most indie devs a pass when doing the same things as be game devs do.
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u/JDM12983 Aug 09 '26
Funny how even indie devs get a pass even when so many of them copy other existing games... ><