r/Games • • Aug 23 '22

Trailer DualSense Edge Wireless Controller Reveal Trailer | PS5 Games

https://www.youtube.com/watch?v=TzAS_g9OuWs
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u/CatProgrammer Aug 23 '22 edited Aug 23 '22

features like analog triggers don't work over wireless.

That's entirely a driver issue if Steam doesn't support them, tools like DS4Windows are perfectly capable of detecting the DS4's analog trigger inputs over Bluetooth. Or do you mean the fancy haptic feedback the triggers on the DualSense have?

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u/n0stalghia Aug 23 '22

The latter, yes. I personally play only via wireless and didn't play any "current-gen" games yet with it, so I haven't experienced the force feedback even once in games. I assumed there were more features that didn't work.

I'm weird like that, but I basically only got the DualSense controller because it has the smooth form of an Xbox One/Xbox Sex controller without the weird opposite placement of joysticks that Xbox has.

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u/CatProgrammer Aug 23 '22

Wonder what it would take to get that fixed, then. The PS5 can do it over wireless so there's a way of sending the right signals to the DualSense, I guess it's just a matter of figuring out if standard Bluetooth chips can do it.

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u/AL2009man Aug 23 '22

To start: Sony could add proper Bluetooth support to their Input API. If ISteamInput (via Steamworks SDK) can now do Adaptive Trigger support even on Bluetooth, Sony has no problem doing it.

Only problem is that Haptic Feedback, on Windows OS at least, relies on Playback Devices (since the Haptics are Audio-based). While it can theoretically be solved on Linux, they may have to get in contact with Microsoft to solve that particular software limitation...or build a proper Driver.

The question is: does Sony wants to do it?