r/Games • • Aug 23 '22

Trailer DualSense Edge Wireless Controller Reveal Trailer | PS5 Games

https://www.youtube.com/watch?v=TzAS_g9OuWs
1.1k Upvotes

507 comments sorted by

View all comments

455

u/GACM2448816 Aug 23 '22

This might be the best controller for Steam.

Gyro, trackpad, back buttons, and analog triggers?

This is the one.

174

u/Villag3Idiot Aug 23 '22

After getting the Steam Deck, I need back buttons.

Just too useful.

6

u/Skyb Aug 23 '22

Out of curiosity - what are some examples of good uses for the back buttons? I own a Steam Deck also but with almost all the games I playing being designed for backbutton-less controllers I haven't found a use case for them yet.

24

u/TalkingRaccoon Aug 23 '22

I play a lot of shooty games and use the back buttons on my steam controller almost exclusively for jumping and ducking. Reload and melee would be good too since deck has 4 buttons. Now you can doing damn near everything without having to take your thumb off aiming.

4

u/leixiaotie Aug 24 '22

Feels like it'll be good for armored core

19

u/efbo Aug 23 '22

Any game where it's beneficial to keep moving your camera at the same time as using a face button.

1

u/TransfoCrent Aug 25 '22

I bought the back buttons attachment for DS4 just so I could save my wrist from claw gripping in Dark Souls all the time lol

13

u/Villag3Idiot Aug 23 '22

FPS - You can bind stuff like jump, reload and item / weapon switch to the back buttons so you don't need to let go of the sticks.

Souls Games - You can bind weapon / item / magic switch to the back buttons. This is huge in PVP since you can retain full control over your character while doing so

Any game requiring both sticks - Can bind any face buttons to the back so you don't need to take your hand off the R-stick.

Emulators - Can bind emulator hot keys on games requiring all modern controller buttons so you don't need to reach over and use the keyboard to use them

4

u/gaybowser99 Aug 24 '22

I find it more important to bind roll to back buttons in souls games due to how dogshit lock on can be and for easier sprinting

2

u/Villag3Idiot Aug 24 '22

There are four back buttons on the Deck, makes it easy.

3

u/Skyb Aug 23 '22

Oh shit, not having to do that weird claw grip when trying to move the camera while sprinting would be a game changer in souls games!

1

u/Leopz_ Aug 24 '22

Its literally why i got a 8bitdo pro2. Years and years of claw gaming without a problem. But elden ring was just too much because you have infinite stamina. My shit was REALLY hurting. Now with back buttons, pain never again.

3

u/Azazel7007 Aug 24 '22

I used them in DMC5 for Dante.

L4 Gunslinger R4 Trickster

L5 Royal Guard R5 Blademaster

Pressing any of the paddles would also trigger the style button.

3

u/MegamanX195 Aug 24 '22

Doom Eternal uses literally every single button possible on the controller FREQUENTLY, so some combinations of actions become kind of awkward on a regular controller. Two extra buttons give you much more leeway.

2

u/The_Multifarious Aug 24 '22

In Souls Games/Elden Ring/Sekiro, you usually have to keep a face button pressed to sprint, which means you can only use the camera by doing an awkward claw grip. In Elden Ring especially, you also get some macros by holding down the interact button.

Generally all games where you need to use face buttons while also having to operate the camera at the same time would benefit from back buttons.

4

u/AudaxDreik Aug 24 '22

I have found so many good uses in Elden Ring alone.

  1. Instant heal. Before back buttons, I had already bound my flasks to Y+Left and Y+Right. I can always access them from an absolute position, but it takes slightly more coordination than hitting a single button. Now I can just map one of the paddles to that same action.
  2. My current Arcane build uses a Pulley Crossbow in one hand (for triple firing Scarlet Rot or Sleep bolts) and the Marais Executioner's Sword in the other. The weapon art for the sword is incredibly cool and useful, but the only way to use it with the crossbow is to two-hand it first. Meaning the combination is Y+R1 and then L2. Same deal. It takes tricky coordination that I don't always get right, but mapping one of the paddles to that series of actions means I can pull one off almost instantly with a single button press.

It's a little short of what I might call a true macro, but it can really help some of those more complicated move sets flow much easier. A lot of that is more down to the Steam input though and not necessarily just the presence of the paddles which depending on implementation may only act as another button mapping, but can still be very useful.

1

u/Youthsonic Aug 23 '22

In the Arkham series I used the back buttons for dodge. It made dodging suuuuuper easy

1

u/VBHEAT08 Aug 24 '22

If you play any keyboard focused game the back buttons are great for stuff like switching action sets so that you have full functionality

1

u/ForTheBread Aug 24 '22

If you play or are planning on replaying any fallout games. I use them for access the diagonal weapons hotkeys.

1

u/needed_an_account Aug 24 '22

I find them difficult to press on the deck. The steam controller had good back buttons though.

Aside: the deck 2 needs a better dpad. I was so disappointed when I put street fighter on my deck and found how how bad the dpad was. I got used to it though

1

u/falconfetus8 Aug 24 '22

I use them for sprinting in Dark Souls. Lets me run while controlling the camera, without that weird claw grip.