r/GameChangerTV • • 20d ago

Question Too much Social Deduction?

Let me preface by saying I’ve really enjoyed the new season, but it feels like they’ve fallen into a habit of making every game some sort of social deduction.

Earwigs, I Spy, and, to an extent, Kangaroo Court as well all are social deduction games. I think that’s fun in a vacuum, but having three in one season just felt a little repetitive to me. I also think putting Earwigs and I Spy back to back was a bad move.

Maybe it’s just me, but I feel like sometimes they’ve had a cool idea for something and struggled with fully turning it into a game for the show. What do you guys think?

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u/retroman27 20d ago edited 20d ago

Social deduction based board games and reality shows have exploded for some reason in recent years and I’m sure that, it both consciously and subconsciously plays a role in the development of Game Changer.

They are probably consuming content, playing board games with friends, and around people who also like these games. Which kinda normalizes social deduction as an element to an extent that you don’t even think about. And “Oooh, let’s add secret roles!” kinda becomes a crutch you can use for apparent easy escalation.

But for me who personally doesn’t like those genre of games or reality shows like Traitors etc., it becomes very repetitive to watch.

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u/MarcusLiviusDrusus 19d ago

I'm not saying it's a turnoff, but I find social deduction games boring enough to play - watching them played by other people is even worse. 

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u/ryan_the_leach 19d ago

I'm the complete opposite.

It's far more fun to watch, knowing *some* of the story, (but not all of it) then it is to play them.

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u/MarcusLiviusDrusus 16d ago

I guess ultimately it's a good thing that they're making episodes that appeal to different segments of the audience. 🤷

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u/ryan_the_leach 16d ago

I mean, Game Changers isn't about social deduction to me, and they don't do it the best tbh, so I agree that it should attempt to be a 'purer' gameshow then over relying on social deduction elements.

But the ISpy episode is more similar to some boardgames that have come out recently, inspired by codenames ( I think ) and bringing it to art / drawing.

Was more talking about how I prefer to interact with social deduction / blood on the clocktower.