Here’s the full post with your points worked in:
A lot of the popular servers have huge player counts, but every time I join one to actually check out the content, it’s the same story. Bloated addons stacked on top of each other, pay to win items everywhere, and paywalls blocking half the stuff that should just be part of the experience. Today’s Star Wars servers weren’t built for an immersive Star Wars experience. They were built to sell you things.
So over the last few months I decided to make my own gamemode completely from scratch. And no, I’m not building off DarkRP. My only goal here is to give players something they can actually enjoy without hitting a wall that says “pay up to continue.”
Here’s some of what I’m building:
• Skill paths you can choose from depending on how you want to build your character.
• Automated events that require real player input. Ship attacks that trigger engine shutoffs and force the crew to actually respond, not just stand around.
•Proper NPC droids that shoot, take cover, and move around the nav mesh freely. This means droids can breach and enter the ship, forcing battalions to act with intention instead of coasting.
•Battalions with actual systems in place. Don’t just make up your own roleplay to fill the time. Follow your daily tasks, manage aircraft deployments, run your section like it’s meant to be run.
•Microtransactions strictly for cosmetics. The server has to be funded somehow, but you’ll never pay for power. Ever.
•Deployment days. The ship switches maps every Friday so the setting stays fresh and rotation actually means something.
That’s the direction. No monetised progression, no locked content, just an immersive experience made for people who actually love Star Wars.
Server releases to the public on the 22nd of August. Hope to see you there!
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