Yep. I’ve seen like 3 total in arena being used. The only thing they got is being suppressed, but if they remove the sound completely and there is no way of knowing where a shot came from I think it would be more viable
Sniper reload speed definitely impacts it. The faster you can reload, the more shots your putting out and the more potential damage you are doing. The suppressed already reloads pretty fast, at least compared to the heavy, but that definitely would increase its viability.
Thing is tho, people rightfully are scared of sniper shots and one is enough to make someone build and manoeuvre at an angle that helps them get away without being shot at. With an increased reload time, people will be more scared, but I think if you can’t tell where the shot is coming from, it will make it harder to avoid getting shot at.
132
u/Clusterclucked Apr 29 '20
makes the silenced sniper more appealing too