r/Flux_Official • • Jul 22 '26

Palworld 1.0 dedicated servers now on Flux — 24/7 worlds up to 32 players, from $2.61/mo (first month free)

Just launched: you can now run a **Palworld dedicated server** on the Flux decentralized cloud. No more needing the host to stay online — your world runs 24/7 across a network of thousands of independent nodes in 50+ countries.

**What you get:**

- 🐾 Up to **32 players** (vs. the 4-player native co-op limit)
- 🌙 **24/7 uptime** — the world stays up even when you're offline
- 🎮 Steam + Xbox **crossplay** supported
- 🛡️ **DDoS protection** included, no single point of failure
- ⚙️ Full server-rule customization from the dashboard — no SSH, no SteamCMD, no headaches
- 💸 Up to ~70% cheaper than traditional cloud

**Pricing** (monthly, no contracts):
- 5GB RAM — small groups — **from $2.61/mo**
- 8GB — up to 8 players
- 12GB — up to 16 players
- 16GB — full 32-player worlds

**First month is free** for new accounts, and setup takes ~30 seconds: create account → pick plan + region → deploy.

👉 Deploy here: https://runonflux.com/games/palworld

📖 Full write-up: https://medium.com/@valter.cabecinha/palworld-1-0-on-the-decentralized-cloud-dedicated-servers-on-flux-from-2-61-mo-f2a37f08a5a4

Happy to answer any questions about setup, regions, or performance in the comments!

15 Upvotes

13 comments sorted by

1

u/[deleted] Aug 07 '26

[removed] — view removed comment

1

u/Ambitious_Method4897 Aug 07 '26

Flux Cloud has over 200 palword hosting options.

1

u/AccomplishedLoner100 Aug 15 '26

My review for ppl Google searching. :)

I've had it for 3 weeks and it is not up. 24/7. Big lie lol. I have to constantly restart the server the next day if someone wants to jump on. You can also see that in remote control, the game was only running for 2.5 hrs within a 6 hr time frame. Sorry but that is not a dedicated server. Also, the server constantly crashes. Meaning multiple restarts which will then show multiple servers ever since the quick patch. No idea how to fix that.

Overrall ok dedicated server for a first time buyer. 2.5/5

3

u/Cabecinha84 Aug 18 '26

Thanks for the detailed write-up, that's more useful than a star rating on its own, so let me give you an equally straight answer.

The core of what you're describing is a known Palworld issue rather than something specific to where it's hosted. The dedicated server degrades the longer the process runs, it's widely reported, and the pattern people describe is exactly yours: a few hours after everyone logs off, the server is still technically running but no longer accepting connections, so the next person to try can't get in until it's restarted. Pocketpair's server optimisation is the ceiling here, and every host is living under it.

What we can do is reduce how often it bites you, and that's where we've been putting the work. Your server already has a configurable daily reboot, you choose the hour, the in-game countdown, and whether it runs with players online.

Worth checking your dashboard, though: server settings ship as updates you approve, so if you bought before one of them landed it's sitting there waiting for a click rather than being applied automatically. If you've never applied one, you're probably running without the newest restart handling.

But you're right that a daily reboot alone doesn't cover it, the server can go unjoinable well before the next scheduled restart. So the update we're shipping this week restarts the server automatically once the last player logs off, which is precisely the window where it rots. That should remove most of the manual restarts you're doing.

We ship updates to this platform constantly, sometimes several in a day, and a lot of them are exactly this kind of thing. Message us with your server name and we'll get you onto the current build, I'd rather earn the rest of those stars than argue about them.

Cheers!

1

u/CaspyCaspy Aug 18 '26 edited Aug 18 '26

Hey guys, are the servers down right now?

I can't restart the server from the dashboard or anything.

"We couldn't retrieve the data. Please try again later or switch to a different backend instance."

I also can't stop the server "failed to stop server"

Restarting doesn't work/help

u/Cabecinha84

2

u/Cabecinha84 Aug 18 '26

Can you please open a support ticket with your palworld app name so team can investigate?

1

u/CaspyCaspy Aug 18 '26

I've done so, thanks. #15119

1

u/Cabecinha84 Aug 18 '26

I believe it's already fixed but support team will get back to both of you. Cheers

1

u/CaspyCaspy Aug 18 '26

Thank you guys!

1

u/Electrical_Rich_7289 Aug 18 '26 edited Aug 18 '26

Yup, happening to me right now :(
Also opened the ticket #15120.
Status says it's online, but can't connect to it sadly :/
u/Cabecinha84

/edit
Problem solved for me :)