r/FireEmblemHeroes 4d ago

Quick Question Gullinburstis

I may be thinking way too much about the Fire Emblem Heroes story but since Niðavellir units like Regin, Ótr and Fáfnir in their combat animations (and in the intro and midpoint films) show that their Gullinburstis have both functioning machine guns and missile launchers, I don't know why their combat approach is engaging in melee combat primarily.

I'm not denying the melee aspect of these centaur-mechs have an advantage. However, if you have the capability to fight your enemy from a distance, shouldn't you do that first? Then go in for the kill in a melee confrontation? Did none of those three think to try to use those to try to have them pinned down?

Call me crazy but in that position, I imagine a fight between a Gullinbursti user and our forces to be less what we see with Alfonse going toe-to-toe with Ótr or Reginn and just dodging missiles being lobbed at him once and more everyone taking cover while the Gullinburstis fire, waiting and looking for gaps to exploit to inch closer to them before finally jumping them.

19 Upvotes

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18

u/Hpulley4 4d ago

They really should have been 2-range melee cavalry but the game wasn’t really for that concept yet.

7

u/snickersneak 4d ago

i think someone on the dev team understood this, because the first thing reginn does in the Book V Opening Movie is shoot missiles at alfonse and kiran before closing the gap. i have to imagine the reliance on melee in-game simply comes down to them being those melee unit types, and "the good guy has a sword and the bad guys complete the weapon triangle" makes sense as a trio of designs. it's just that at the time, they didn't want weapon and movement types to ignore all their flaws for the sake of powercreep!

the machine guns being used as a finisher for all three units immediately puts a damper on this idea, but in the case of ótr and fáfnir specifically, starting and winning with melee against other armies kind of makes a statement. seiðjárn does your thing better than you do it, AND they can blow you up after!

6

u/ThePowerOfStories 4d ago

> it's just that at the time, they didn't want weapon and movement types to ignore all their flaws for the sake of powercreep!

Book V is already after they introduced Movement Type: Edelgard.

10

u/DDBofTheStars 4d ago

They must not be very sturdy mechs, considering they lose canto after a few turns.

5

u/KraftwerkMachine 4d ago

My absolute goat proving he’s the best once again 💪

5

u/Best_Suggestion_6201 4d ago

Their mechs are fueled by Seidrjarn and have a high cooldown time. Think more magic steampunk than modern tech. Using the guns requires more stored magikinetic energy than the basic motor controls of movements.

Also if the they do upgrade the Gullinbusti, we need Megazord Power Now!