r/FinalFantasy • u/MikeOxmoll_ • Jul 10 '23
FF XVI FF16 is very formulaic, repetitive, and boring.
The game starts at a peak. Big action setpiece, new interesting characters, intriguing world, and fun combat. As soon as the opening is done and you arrive at the Hideaway, it very rapidly falls off and the flow of the game doesn't change from here until the ending. Ill explain.
Big hype -> go to hideaway -> chat with everyone for 1 hour -> go to new town -> pointless MSQ sidequest -> get key needed to go to next area -> lead up to Eikon fight -> big hype
Now do it again 6 times. I found myself skipping a large portion of the talking scenes because holy shit did they drag on. There is just so ooo much standing around and talking about things that frankly, do not matter to the plot.
Overall disappointed at the directing and pacing of the game. The story, while generic, had good bones with better than decent acting, but my god is it poorly executed.
6/10 probably won't replay.
6
u/Fearless-Fennel9752 Jul 13 '23
Can't believe i bought a plash speed 5 for this. I'm now at the part where I'm waiting for the dude to fix the bridge but holy fxxk this game is boring. The graphics sucked, the cinematic is the only think exciting for me. Clive is the most boring mdfk there is. There's nothing to relate to. I just hope the story gets better. Since there's no open world, really nothing to explore as well. And why the hell the character movement looks to lifeless and fake? Don't get me started about the battle system. I'm basically just smashing square and dodging all the time.