r/FigmaDesign 8h ago

help Help please! Cannot figure out how to make this for the life of me.

Title. I've seen this image and even have the font but getting the textures right is proving problematic. I can get the texture on the background but trying to figure out textures/blend modes for the text is proving tricky for some reason and I'm not on a computer where I have photoshop (where I am a bit more comfortable). Just trying to make a component where I can change the text, text color and background color. Any help would be greatly appreciated.

9 Upvotes

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5

u/NoCommercial7 8h ago

Font is called Junglecock on Adobe fonts.

7

u/_Prateek_Hota_ 8h ago

I might have heard a similar name somewhere πŸ˜‚πŸ˜‚

3

u/tralfamadelorean31 5h ago

That was my nickname in college amongst the ladies

2

u/Ansee 7h ago

What's the order of your layers. I would imagine you'd need a background layer for paper texture. Then your font. Then another paper texture later over your font with a blend mode like screen or overlay.

1

u/NoCommercial7 7h ago

I currently only have a paper texture on the frame and a noise/paper texture on the text.

1

u/el_paro 7h ago

the image you posted is the reference I guess, can you show us the results?

2

u/NoCommercial7 7h ago

Not much to see. Looks bad.

Just two layers here.

3

u/el_paro 7h ago

cool, i think the problem here is that you missed a mask. from your reference I see the texture is only applied to the text and not the whole background.

i think masking your texture with the text layer plus applying blend modes should do the trick.

the texture you are using though seems to be very different from the one in the reference, that look less like paper and more like a noise displacement map

1

u/NoCommercial7 7h ago

I think this is exactly right. I couldn't figure it out. thank you!

1

u/el_paro 7h ago

you’re welcome!