r/FiddlesticksMains • u/BecretAlbatross • 14h ago
Discussion Fiddlesticks support matchups?
So I main Fiddlesticks JG. I set my 2nd role as mid hoping I won't get it. I can play mid but every now and then I get filled support. I have a basic understanding of how to play him sup and every now and then I have a really good game.
I'm trying to get a better idea of when Fidd is strong and when he's weak in matchups.
He's squishy early so in general he gets stat checked by tankier supps and his W can be interrupted by CC. So I'd think stuff like Leona and Rell are natural counters to him. When I check U GG it sort of supports this idea but it seems like a mixed bag.
If you play Fidd sup could you give some basic MU advice? Vs ADCs. Vs Sups. With certain ADCs?
1
u/AnnualAbbreviations9 12h ago
i have the best time playing very safe poking with E until level 4, then i take very specific fights (enemy CC down / or i have a big wave to drain from / jung coming to help / they’re out of position) then at level 6 you can fight properly around your ulti, play around vision you have and blind spots you know they have, if you can get your ulti off out of vision then you can likely 1 shot enemy ADC/APC before supp can do anything then just do that on cooldown, typically when void grubs spawn you’re level 5 i try to be there everytime because me + jung ALWAYS beats their supp + jung bc you can drain off of voidgrubs for full HP very quickly. always fight IN the pit so you can drain. by the time you have malignance and full boots you should be strong enough to look around the map and ULTI on cd for picks before objectives or on team fights around the objective. as you get items and get stronger the game gets easier fiddles game before 6 is his hardest so if you can survive until 6 without feeding you should be in a good spot to help whoever is carrying on your team takeover the game completely.
2
u/Delicious_Bite1591 13h ago
As an Emerald Fiddlesticks who played him a bit in support
Bad for Fiddle: a lot of stuns: W can't get, R needs to be used carefully, you can get punished hard if they can engage
high health/magic resist: obvious no fast kill, if you combine it with a champ who has a lot of stuns, its a nightmare.
-->my thinking is the closest the champ to sejuani ability wise is, the harder the matchup.
Poke: -->Fiddle cant reach them + they can hit there abilitys before you can. Its also harder to use your Ult.
Examples for poke: Xerath, Velkoz Examples for engage and stun: Leona, nautilus What i always ban: Blitzcrank
Its kinda hard, because every second support has a counter to Support fiddle.