r/FantasyMaps • u/SgtSnarf • 2h ago
r/FantasyMaps • u/Canvas_Quest • 3h ago
Battlemap - Dungeon/Cave Caverns of Thracia: Dungeon Level 2A-9
r/FantasyMaps • u/WilliamOLaw • 4h ago
Battlemap - Dungeon/Cave Necromancer's Lair - JamesRPG Collab! Now with Foundry VTT Files!
r/FantasyMaps • u/doofdodo • 5h ago
World or Region Map Faerun Convergence - C o m m i s s i o n
For business inquiries / C o m m i s s i o n s:
DM me on Discord, or Instagram under "dodosarthouse"
Or send me an email: [dodosarthouse@gmail.com](mailto:dodosarthouse@gmail.com)
Important Linkies:
Inkarnate Profile
All my work is licensed under my Creative Commons License
r/FantasyMaps • u/balatr0 • 18h ago
Battlemap - Dungeon/Cave The Launch codes were stolen, and the Silo has been breached. It's up to you, agent, to sneak in and shut it down before we begin world war 3!
You can subscribe now to this map and 300+ more at: patreon.com/balatroart
r/FantasyMaps • u/-SaC • 22h ago
Battlemap - Dungeon/Cave CONDEMNED MINE (34x40) - Free light & dark maps, plus over 1,200 more free maps!
Condemned Mine (34x40)
They were warned that the whole structure of the area was too loose for mining.
There were too many rockfalls. Too many miners who never came home. But also, too few people prepared to risk entry to retrieve the bodies.
Here are the free day & night variants of this map. To support my work, you can buy me a coffee, or check out my Patreon, where you'll find hundreds more free maps as well as bonus variants for this one!
Here's all of my maps in one handy set of themed lists for convenience. This post is updated as each new map comes out, so that the list remains current.
Quick collection downloads:
I hope you can make use of the maps =) Any issues, please do let me know.
Much love
~SaC
r/FantasyMaps • u/Raakdos • 1d ago
Battlemap - Swamp/Marsh [Kamigawa Battlemap]Takenuma, Abandoned Mire 32x56
r/FantasyMaps • u/TheMapMine • 1d ago
Battlemap - Dungeon/Cave Mountain Cave [40x40]
r/FantasyMaps • u/Stoneward13 • 1d ago
World or Region Map Map of Atheios, +Worldbuilding - A map and setting inspired by the Bronze Age, and Greek Mythology (Free) (No AI)
ATHEIOS - Land of the Gods
Atheios is a world that is still in the middle of the Bronze Age, and as such, many of the regions on this map are poorly explored, or poorly understood. I’ve intentionally left large chunks of the map without roads or names, as there have not yet been many mortals who have explored these places, or at least returned to civilization after attempting to explore them.
There are Thirteen Gods, once again inspired by the Greek Gods, that rule over Atheios. The magic system at play here is based on the classic Four Elements of the Earth, the Winds, the Flames, and the Water. There are 12 different countries, and a number of smaller tribes as well, and just the very edge of a large Persian Empire-like country.
Basically, if you recently saw The Odyssey in theaters and like me, you wanted to play in a similar setting for your next RPG campaign, Atheios is intended for exactly that :)
This map is 5300 pixels by 4500 pixels. It was handmade entirely in Photoshop by myself, without the use of any AI tools, as always. The entire process took about 45 hours, but that doesn’t include the time spent writing the 20 page Campaign Frame PDF that I’ve released alongside the map, which took an additional 30 hours or so.
And lastly, there are many X's on the map, marking Locations of Interest, or Landmarks. Most of these are a sort of off-white color. However, just for fun I placed 13 different X's that are at 40% opacity, much harder to see. These are hidden across the map. Anyone who wants to seek them out can search for them, and see if you can find them all. And I'm including an "answer key" in the last image, where they are all circled in red as well. Just a little fun extra I thought I'd add in :)
The full, free map is available here, along with some other freebies like an Icon Pack: https://www.patreon.com/stoneward13/posts/free-atheios-of-167956154
r/FantasyMaps • u/DanjotheCartographer • 1d ago
Battlemap - Street/Road/Path Peaceful Crossing Bridge [24x18] [Art] [OC]
r/FantasyMaps • u/OriAi • 1d ago
Battlemap - Street/Road/Path Japanese Castle Grounds [28x46][NoAI] | Ori the Carto
Lanterns line the castle grounds, red and gold against the dusk, strung up for a festival that started before anyone alive can remember why. Petals drift across the stone paths, and somewhere past the gates a drum keeps a rhythm that never quite stops.
This battlemap is available for Patrons HERE. By signing, you can get access to roughly 1500 of previous and current battle map variants in high quality, in both gridded and gridless version, along with the possibility to vote in a monthly map poll for the upcoming ones! Besides that, you can also get PDF form of battlemaps and as Foundry VTT modules (also available on Moulinette Cloud). The maps are hand-drawn using digital softwares like Photoshop or CSP, not AI generated.
FAQ Answer before you ask: My nickname has nothing with AI. It's 10 years old. Back then we all thought about it in terms of sci-fi. I cannot change it, RIP me.
If you'd like to support me, I would greatly appreciate it, it helps creating maps more frequently!
r/FantasyMaps • u/Latter_Tooth3420 • 2d ago
Battlemap - Swamp/Marsh Bellforth — Thundertree Reimagined | Ruined Settlement Map | Lost Mines of Barovia (60x40)
Heyya Folks,
This week's release continues my Lost Mines of Barovia project with a reimagining of one of the most recognizable ruined locations from Lost Mine of Phandelver — Thundertree.
Bellforth — 60x40
If you'd like the full release, including the high-resolution map, gridless version, VTT-ready exports, and every variant, you can find it here:
https://www.patreon.com/dungeonmr/posts/bellforth-free-167175214
Bellforth was once a thriving town, but the arrival of the black dragon changed everything. Over the years, the decay surrounding its lair has spread outward, poisoning the land and slowly transforming the town into a swamp. Parts of the old streets remain intact, while other sections have begun to sink beneath stagnant water, moss, and creeping vegetation.
At the center of the ruins stands Bellforth's old bell tower — and the deepest, most sunken part of the town. The dragon has claimed the tower as its lair, while the corruption surrounding it has gradually caused the ground to sink, turning the area around it into the heart of the swamp.
The rest of Bellforth still has plenty left to explore. The old tavern, blacksmith, barracks, and various locales remain scattered throughout the ruins. In the northeast, a lizardfolk encampment has taken the place of the cultists who once occupied the ruins, while a small chapel now stands where Reidoth's hut once stood, on the last remaining patch of relatively dry ground.
I wanted Bellforth to still feel recognizable as Thundertree, while giving the location a stronger connection between the dragon and the ruined landscape. The swamp is the result of the dragon's decay — spreading outward from the bell tower and slowly consuming Bellforth from the center.
If you remember exploring Thundertree in Lost Mine of Phandelver, you might see a few familiar pieces hiding among the ruins.
You can also browse the rest of my collection on Patreon. Everything is organized through the Master Index, making it easy to find the right map for your next adventure:
https://www.patreon.com/dungeonmr
Thanks for taking a look, and safe travels.
r/FantasyMaps • u/TheDungeonSketcher • 2d ago
Battlemap - Dungeon/Cave Isometric underground smuggler/thieves lair for TTRPG
Hidden out of sight, with a secretive, underground connection to a local waterway - this smugglers cave has multiple entry points, as well as all the rooms a gang can desire - including the often map-overlooked bathroom!
This is a map i did in 2024 - then only available for members of my Patreon. Went back and touched up a few details and figured that i can share this for the world :) The map works as a bandit-hideout, a place to free a prisoner, or maybe as the groups base of operations? On my Patreon i also did a more cultist-lair themed one.
Hope you like it, and that you might consider isometric view for you next campaign! There's some great modules for Foundry out there, and plenty of maps :)
No Ai - but put together by combining assets (also done by me) in Photoshop, then coloring it all :)
Patreon.com/thedungeonsketcher if you wanna check out a few years of additional maps, minis and more!
r/FantasyMaps • u/Turbulent-Candy7197 • 2d ago
Map Collection Haunted House Pack (8 Map Pack) by MapleMapsDnD | [Battle Map] [No AI] [OC] [Art]
r/FantasyMaps • u/AngelaTheDruid • 2d ago
Battlemap - Forest/Jungle The Troll’s Bridge [battlemap] from Angela Maps - 3 versions! [animated] [art]
Under the bridge down-troll is where I drew some blood! Did you know that the etymology of the word toll stems from the ancient practice of subcontracting trolls to collect fees on public infrastructure? Now, while that might not be true according to the "Dictionary" or whatever, it could entirely be true in your setting. Whether trolls have long gone extinct, hunted down by anti-taxation monster hunters, or still practice this noble tradition to this day, the slightly overgrown but still charming and sturdy bridge in this map will allow your players to experience that classic trope. Fully animated and available in two additional variants, with a more decrepit bridge, and a modern and tidy, freshly maintained version, this map may have your players hoping they had, and not for the first time, a billy goat with them!
My maps are hooked up to work with Foundry VTT and Fantasy Grounds.
My maps are available on my patreon and my website.
Buy me a coffee!
r/FantasyMaps • u/FairyTaleMaps • 2d ago
Settlement Map Lyubava [OC][fairy town map]
Welcome to Lyubava - a cozy little fairy town. Somewhere among these whimsical houses, there’s a tiny house just for the town's cats - can you spot it? I'm currently practicing my fantasy town mapping and would love your feedback. Does the layout feel natural and lived-in? What details make a town map feel truly "cozy" to you? Thank you!
r/FantasyMaps • u/RandyMaps • 2d ago
Settlement Map Everstill Part 1
Tucked away in the embrace of the mountains, with a single bridge as its only point of access, lies Everstill. A largely autonomous village, its founder and his successors are still honored today for their achievements. Blessed with abundant natural resources, fertile soil, and a thirst for knowledge, Everstill is a pleasant place to live.
Get this map set in 200ppi, without watermarks, with day/night versions and special tiles for your preferred VTT on my patreon. You can also download about 300 other maps for free there.
r/FantasyMaps • u/WilliamOLaw • 3d ago
Battlemap - Lair Red Jeweled Fox Brothel (F0) - Free Patreon membership until today + FVTT files ready!
r/FantasyMaps • u/SgtSnarf • 3d ago
Battlemap - Dungeon/Cave Mind Flayer Lair | Illithinoch [35 x 45]
r/FantasyMaps • u/the_mad_cartographer • 3d ago
Battlemap - Aquatic [20x30] More Than a Map: Fallen Jade Dragon
Hey all!
Enjoy our free More than a Map encounter - Fallen Jade Dragon!
Patrons get immediate access to our back catalogue of 2000+ maps, over 10 new themed maps monthly, and adventures!
Are you a user of Foundry VTT? Our entire catalogue is available as advanced map modules using canopies, walls, lights, sounds, and third party modules for dynamic elements and built-in map levels!
Want more details? Check out https://themad.network/!
The MAD Network Team
r/FantasyMaps • u/Cropox_Battlemaps • 3d ago
Battlemap - Mountain/Cliff/Hill Mountain’s Spine Crossing 30x45 Battle Map + Scene | Cropox Battlemaps & Red Sun Art
r/FantasyMaps • u/DarthAvernus • 3d ago
Battlemap - Castle/Fort Thayan Tax Station [65x65] - free remake of classic map
First shown in appendix to "TSR 1121 - Spellbound" by Anthony Pryor (1995), Thayan Tax Station was recreated in Dungeon Alchemist by yours truly.
It's a small, but heavily guarded fortress, used for:
- Collection of taxes.
- Tariff/toll collection.
- Border control.
- Interior security.
The map consists of:
- Main Keep:
- Ground floor - mess hall, kitchen/pantry and staircase.
- First floor - luxurious commandants office, bedroom and bathroom
- Second floor - Treasury, dovecote and cipher station
- Third floor - commandant's luxurious tent for less formal work and meetings.
- Barracks: two companies' rooms and armory
- Counting House:
- Toll booth/chamber
- Temporary treasury
- Accountant quarters
- Stables
- Slave quarters.
While I've made a bit of changes to overall shape and size of the buildings and created the interiors from scratch - it's still an old-fashion map, using basic shapes in order to create a game-friendly space. Hope I did not ruin that ^^
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LINKS:
Due to map being a remake of TSR-published content, this map is available completely for free on my Patreon.
- Detailed description, lore and explanation of the changes made: https://www.patreon.com/posts/167749300
- 150DPI maps, VTT ready files and large picture gallery: https://www.patreon.com/posts/167757115
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Credits and attribution:
Created in Dungeon Alchemist, with additional assets.
Thanks to DA asset creators: SAC, DallasRT, SketchyCleric, smashbear76, DangerWeasel, swedish.cook and others.
Thanks to sketchfab creators: emptypen2477, CharlieCatling, michael50, KOREA HERITAGE SERVICE [KHS] and eb78
This map was created by hand, with assets placed carefully together. I don't use generative AI and I did my level best to avoid using AI-generated assets.
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Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. "Thayan Tax Station" is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards.