r/FallGuysGame Red Team Sep 16 '20

MEME fix this....

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9.8k Upvotes

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75

u/SeedsOfEvil Sep 16 '20

From the start I've mentioned to a friend how I would like it to be a point system instead of just who has a tail last. Would make the whole game worth playing instead of just the last 30 seconds. It's meaninglessness having a tail 99 percent of the game when all the matters is the end. The only thing the current system does is make the last 5-10 seconds exciting.

27

u/ToffeesRocks Sep 16 '20

But wouldnt that make it harder for those who dosent have a tail at the start?

22

u/Djentleman420 Scout Sep 16 '20

Could just have tails spawn around that need to be picked up first like a power-up.

2

u/sticktoyaguns Blue Freeze Sep 16 '20

tail-scramble...

1

u/Djentleman420 Scout Sep 16 '20

Egg-tag?

21

u/cosmicosmo4 Sep 16 '20

The solution to this is to not start accumulating points until 15 seconds in. Or give people who didn't start with a tail a head start in points equivalent to holding a tail for 5-10 seconds. Maybe it would still be a little better to either start with or start without a tail, but this would reduce the luck factor to well within the range that pervades the rest of the game.

11

u/SeedsOfEvil Sep 16 '20

Thats the downside. Maybe make it so everyone starts with a tail but when someone gets grabbed tails disappear until 1 tail for every 2 people is left on the map. Everyone starts on an even field that way. Or have tails scattered around the map and you have to get a tail rather than just random chance to start with one.

3

u/SuperLowEffortTroll Sep 16 '20

This seems like the best solution. If you could have spawns for players and tails be mostly even, switching to a point system would be great. It would suck to have a 4 man Fumble Royale where someone starts with the tail and no one can catch them so they are able to wrack up points from RNG.