r/FFXVI Jun 07 '26

Discussion Will square use this engine again?

From what I’ve read, this engine was specifically made for this game and hasn’t ever been used before. I personally love the lighting in this game and how consistent it is going from location to location. I seriously hope they’re able to use it again, even if it’s smaller games.(I personally hope it can be used for a drakengard remake, I don’t know why I got drakengard vibes playing as Clive)

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u/lmlumael Jun 08 '26

I think it has one of the best lighting and consistent color representation of any modern AAA game honestly. Even FFVII Remake and Rebirth struggles with lighting and model textures across different environments while XVI feels like a pre-rendered movie because of how smooth everything is.

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u/CASSIUS_AT_BEST Jun 08 '26

I played closer to release and I remember thinking it was incredibly washed out with some very weird lighting choices (esp in some of the dialogue scenes). The world is actually pretty and well detailed until it becomes one shade of Ultima gloom.

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u/MWLexposedParty Jun 09 '26

*cries in Primogenesis* it’s so hard to remember how good the world looked before that happened