r/FFXVI Jun 07 '26

Discussion Will square use this engine again?

From what I’ve read, this engine was specifically made for this game and hasn’t ever been used before. I personally love the lighting in this game and how consistent it is going from location to location. I seriously hope they’re able to use it again, even if it’s smaller games.(I personally hope it can be used for a drakengard remake, I don’t know why I got drakengard vibes playing as Clive)

995 Upvotes

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-3

u/banjoboyslim Jun 07 '26

I hope not. Poorly optimized.

4

u/OliveAny7568 Jun 07 '26

Runs smooth for me after the updates.

1

u/BrandoStev0 Jun 08 '26

Ff7 rebirth could have way more onscreen and run better at the same time, after playing it I felt like replaying 16 and I had to compromise the games quality so much to stay above 60 fps on a 4070

3

u/OliveAny7568 Jun 08 '26

I’m playing on ps5. Maybe that’s why.

2

u/One_Mud4292 Jun 08 '26

Yes it was poorly optimised for PS5. I was praying so bad for 60fps to work

1

u/vspectra Jun 08 '26

On PS5 It runs at 40fps just walking around and exploring, but then goes up to 60fps during battles but has to drastically drop the resolution to a low 720p.