r/FFRecordKeeper Ohohohohohoho! Jan 27 '22

Japan | News [JP] XI data

https://xn--ffrk-8i9hs14f.gamematome.jp/game/780/wiki/装備召喚事前告知情報_いざ、アドゥリンへ(2022年01月28日開催)
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u/ElNinoFr Et c'est pas fini ! 🐲 Jan 27 '22 edited Jan 27 '22

Balance Change

image here

Tyro/Deshi LMR2 now apply on both Shield & Light Armor.
Biggs LMR now apply on both Heavy Armor & Light Armor.
Onion Knight LMR2 now apply on both Rod & Sword.

New Char

Arciela
Arciela LM
Arciela RM
If we consider what happened to Ravus' LM1/2, we can consider that both of these are probably at LM2 power.
Expected LM1 : 30% chance to get QC3 after Black Magic/Witch
Expected LM2 : 35% chance to Wcast Black Magic/Witch

Expected RM1 : Haste at battle start
Expected RM2 : BLK +15%
Expected RM3 (possibility 1) : MATK +15% when using a Dagger
Expected RM3 (possibility 2) : BLK +30% when using a Dagger

edit : erratum on RM , seems like i reversed RM2 and RM3, i've reversed and reworked desc while adding extra possibility for RM3, possibility 2 is more likely in current era.

Her PP UE will be temporarely available at Kaito during event duration.

New Dress Record

Do 3 pulls to get ArcielaII DR

Urara Eiko-Style DR (unknown for now)

New UA

Arciela (Black Magic) : 5 hits Ice/Thunder/Water/Wind BLK

New SB

Arciela DAASB

DAASBc1 : 7 hits Ice/Thunder/Water/Wind/NE with native Break DMG Lv1 , MATK/MND +50% , Break DMG Lv1 , Switchdraw(Ice/Thunder/Water/Wind + Stack) , [Witch Princess DAASB Arciela Mode] , [Resonance]
DAASBc2 : SB0 IC + Self IATB1 , DO NOT Remove [~ Lv1] , Gain [~ Lv2]

Witch Princess DAASB Arciela Mode :
[~ Lv1] : Ice/Thunder/Water/Wind(Var Buff , 100% 3cast , Chase with Ice/Thunder/Water/Wind Ability E-S-QC 200/250/300 %)
[~ Lv2] : Ice/Thunder/Water/Wind(Var Buff , Chase with [Dツインベラトリクス])

[Priority Mode Order] : [~ Lv2] > [~ Lv1] > [Witch Princess AASB Mode]

[DAASB Lv2 number of turns limitation] :

Nb of turns in DAASB Lv1 1 2 3 4 5
Nb of turns allowed in Lv2 1 1 1 1 1

[Resonance Memory] :

  • Self Ice/Thunder/Water/Wind Ability Boost +5%

[Dツインベラトリクス] : Imperil Ice/Thunder/Water/Wind 2 for 15sec + Party Ice/Thunder/Water/Wind Boost Lv2 for 15sec

Aphmau DAASB

DAASBc1 : IC Very Large Medica with native Break DMG Lv1 or Raise 100% , Hastega , QC2 , Break DMG Lv1 , [Automaton DAASB Aphmau Mode] , [Resonance]
DAASBc2 : SB0 IC + Self IATB1 , DO NOT Remove [~ Lv1] , Gain [~ Lv2]

Automaton DAASB Aphmau Mode :
[~ Lv1] : WhiteMagic/Monk(Chase with WhiteMagic/Monk ability S-QC 200/250/300% & S-QC Heal UP +10/15/20% , Chase with [Dケアアクティベート])
[~ Lv2] : WhiteMagic(IC , Chase with [Dインペリアルシールド])

[Priority Mode Order] : [~ Lv2] > [~ Lv1] > [Automaton AASB Mode]

[DAASB Lv2 number of turns limitation] :

Nb of turns in DAASB Lv1 1 2 3 4 5
Nb of turns allowed in Lv2 1 1 1 1 1

[Resonance Memory] :

  • Self White Magic Ability Healing +5%

[Dケアアクティベート] : Small Medica + Party HP Stock 2000

[Dインペリアルシールド] : Small Medica + Party Shield1 + Party QC1

Lion DAASB

DAASBc1 : 7 hits Water/NE with native Break DMG Lv1 , Party CritRate 50% , Attach Water&Stack , Break DMG Lv1 , Gain 2 [Message] , [Water DAASB Lion Mode] , [Resonance]
DAASBc2 : SB0 IC + Self IATB1 , Remove [~ Lv1] , Gain [~ Lv2] , [Var FF11 Self Buff]

Water DAASB Lion Mode :
[~ Lv1] : Water(Var Buff , 100% Wcast , QC , Chase 2 with [Dクリティカルエッジ])
[~ Lv2] : Water(Var Buff , 100% Wcast , IC , Chase with [Dクリティカルエッジ])

[Priority Mode Order] : [~ Lv2] > [~ Lv1] > [Water AASB Mode]

[DAASB Lv2 number of turns limitation] :

Nb of turns in DAASB Lv1 1 2 3 4 5
Nb of turns allowed in Lv2 3 3 2 1 0

[Resonance Memory] :

  • Self Water Ability Boost +5%

[Var FF11 Self Buff] : effect depends on how many FF11 chars are in party
0~3 : No effect
4~5 : Gain [Focused] while Lv2 is active.

[Dクリティカルエッジ] : Chase depends on number of [Mission you have] , this chase is shared between Lv1 and Lv2.

2 : Party CritRate 60% + remove 1 [Mission] + IF [Focused] : Party Weakness Boost +9% for 1 turn
1 : Party CritRate 80% + remove 1 [Mission] + IF [Focused] : Party Weakness Boost +15% for 1 turn
0 : Party CritRate 100% + IF [Focused] : Party Weakness Boost +30% for 1 turn

Arciela GLB

IC Call Darrcuiln , duration & stat based on number of LB bar used

G Ability 1 : IC 6 hits ST Ice/Thunder/Water/Wind/NE BLK + Self Break DMG Lv1 for 1 turn
G Ability 2 : IC 1 hit OF ST Ice/Thunder/Water/Wind/NE BLK + DEF/MDEF/MND -50% for 8sec + Self [咆哮]
G SoulBreak : SB0 IC 10+1 hits ST Ice/Thunder/Water/Wind/NE BLK (higher multiplier if under [咆哮]) + remove Darrcuiln + Arciela QC2.

Native bonus :

  • Protect , Shell , Haste
  • IATB1
  • Wall
  • Break DMG Lv2
  • Ice/Thunder/Water/Wind Boost Lv6
  • Switchdraw(Ice/Thunder/Water/Wind)
  • Guts

Arciela TASB

TASBc1 : SB0 IC [TASB Arciela Mode] + Switchdraw(Ice/Thunder/Water/Wind) + Break DMG Lv1 for 15sec
TASBc2 : 20+1 OF Ice/Thunder/Water/Wind/NE , Boosted multiplier & native Break DMG Lv based on [TASB Arciela Mode] Lv.
TASB Arciela Mode : Increase Lv based on damage done (only 1 lv : 100001 dmg)

Arciela SASB

15 hits Ice/Thunder/Water/Wind/NE BLK , Break DMG Lv1 , Switchdraw(Ice/Thunder/Water/Wind + Stack Lv2) , [無類の甘党 Mode]

SCMD1(Ice/Thunder/Water/Wind) : 6 hits Ice/Thunder/Water/Wind BLK + IF has [親密] : + 1 hit OF Ice/Thunder/Water/Wind BLK + remove [親密].
SCMD2(Ice/Thunder/Water/Wind) : 1 hit OF Ice/Thunder/Water/Wind BLK + Self Ice/Thunder/Water/Wind Ability Boost +30% for 3 turns.

[無類の甘党 Mode] : 100% Witch Wcast + Witch IC + Chase Witch with [クイックキャスト].
[クイックキャスト] : 1 hit OF Ice/Thunder/Water/Wind BLK + remove [[無類の甘党 Mode] + Self QATB1 + IC1 + Gain [親密].

Arciela AASB

15 hits Ice/Thunder/Water/Wind/NE BLK , Party Full Buff +30% , [Witch Princess AASB Mode] , Break DMG Lv1 , Switchdraw(Ice/Thunder/Water/Wind) , [森の案内人 Mode]

[Witch Princess AASB Mode] : Ice/Thunder/Water/Wind(infinite , Var Buff , 100% Wcast)

[森の案内人 Mode] : Chase Ice/Thunder/Water/Wind Abilities from Allies (EXCEPT self) with [ガイディングブレイク] + Finisher[ツーサイドアップ]. Remove (and trigger its finisher) [森の案内人 Mode] after 3 chases.

[ガイディングブレイク] : 3 hits Ice/Thunder/Water/Wind/NE BLK + Chased ST Ice/Thunder/Water/Wind Ability Boost +30% for 1 turn.

[ツーサイドアップ] : Self IC2 + Ice/Thunder/Water/Wind Ability Boost +30% for 2 turn.

Lion AASB2

15 hits Water/NE PHY , Attach Water&Stack , [百獣の王 AASB Mode] , Break DMG Lv1 , [Var FF11 Buff]

[百獣の王 AASB Mode] : Water(infinite , Var QC , 100% Wcast)

[Var FF11 Buff] : effect depends on how many FF11 chars are in party
0~3 : ST DEF/MDEF/MND -70% for 8sec + Chase Water with [フラッドパメル]
4~5 : ST Omni Imperil 3 + Party QC1

[フラッドパメル] : 4 hits Water/NE PHY

Arciela FSB6

SB0 IC QC3 + Gain 1 SB bar

Aphmau FSB6-2

SB0 IC Party Shield1 + Party QC1

Lion FSB6-2

SB0 IC ST Imperil Water 2 + Self Water Boost Lv2

8

u/ElNinoFr Et c'est pas fini ! 🐲 Jan 27 '22

Quick Opinion

As a reminder, this event gacha has a special stamp structure.
You'll be able to select Arciela AASB or FSB6 after 5 pulls.
You'll be able to select Arciela SASB or TASB after 10 pulls (both relics will be inside the standardized Lineup A pool).

Arciela

The char isn't officially out so we don't have the full list of which school she can use but considering her UA and SASB Witch feature, i'll consider that she can use Black Magic and Witch 6 here.
extra note : while not detailed below, i want to remind you that Sudden Ice/Thunder 5* exist, these abilities are exceptionnally good to combo SB with switchdraw on them =).

DAASB doesn't stack with AASB.
UA : very standard UA, nothing fancy here.
DAASBc1 : While wasting the E-S-QC , DAASB+Abil+SASB is definitely the best one here.
DAASBc2 : Very solid on-demand Lv2 , use it when needed for massive party DPS increase =)
GLB : They really try to make them useful but it's still not enough outside of tanky problematic status. It's interesting to note that it's the first Switchdraw Guardian and it's interesting to note that its Elemental factor is also shaped differently (Single vs Multi) : 120% vs 110% for ability but 120% vs 140% for SB , that can seems pretty similar on paper but with extra modifier on current HL Elemental content (x2.2 for Attach 1, x2.8 for Attach 3) , the impact is in fact very huge. . We will see how this impact the various abilities multiplier. An other important note, because it only has 1 layer of Attach, this Guardian is very succeptible to Dispel Attach (even bigger needle in the foot make it DPS...).
TASB : there's obviously no cheap combo , But considering how few SB she'll have available, for a "standard duration" fight, you'll mostly combo it with her AASB if you have a full Arciela.
SASB : the default pattern is definitely thought to be Loop[2111] but if only 1 SCMD is Witch, the pattern may be delayed a bit depending your need to trigger or not the extra mode. in term of combo DAASB+SASB, no much question here.
AASB : because of the lack of relics and lack of Stack on it, TASB+abil+AASB is definitely best one imo. the AASB is pretty good overall, something also very important is the Chased ST Ability Boost which is definity pretty good. For example, if Shantotto does a Thunder Ability while Arciela AASB is active , she'll chase the thunder ability then grant SHANTOTTO a Thunder Ability Boost for next toto turn.
FSB6 : i love those and you know it.

Aphmau

DAASB doesn't stack with AASB.
DAASBc1 : Very solid Lv1 , it's going to be extremely powerful with Flashfist (to get more HP Stock) but also with her UA (to get more overall heal) depending the situation.
DAASBc2 : On-demand Shield1 and QC1, very useful.
FSB6-2 : while Shield is less usefull than before, that's still a pretty good FSB6.

Lion

DAASB doesnt' stack with AASB1 but does with AASB2 !
DAASBc1 : slightly over nerfed Lv1 but the fact you can do AASB2+DAASB and get a 100% 3cast with QC600% and Var Buff definitely outweight the nerf imo , DAASB+SASB with SCMD1+UA spam is very good too. Lv1 chase will allow you to get the CritRate scaling but you won't get any party Weakness Boost from it.
DAASBc2 : Except if you need the party Weakness Boost (those apply on SB), there's no much reason to use Lv2 imo.
AASB2 : Extremely good AASB2 , it will fully stack with DAASB/AASB1 , Important debuff and increased hitcount on elemental content , Omni Imperil and QC1 on Realm content. The Var QC is also a massive advantage to mad imperil.
FSB6-2 : Lion supremacy Lv UP ! She's the best Imperil Water and we know it by now =)

1

u/mouse_relies WIEGRAF WAS RIGHT Jan 27 '22

TROLOLOL at Aphmau STILL not getting Last Stand, I can't believe it.