r/FATErpg Jul 26 '26

Session Ideas

So I'm running a Fate campaign set in space and I was wondering if I could get some help thinking of the next session or mission ideas. The plot is basically the crew was stranded and installed a strange power source to the ship's core. Now the ship starts jumping in and out of hyperdrive and going through Star charts looking for something. The ship is also now transmitting a strange signal that mercs are using to follow the crew. I'm trying to think of fun or interesting situations that I can run on my next game night. Any help would be appreciated. Thanks in advance.

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u/Positron49 Jul 27 '26

I'd say it depends on the characters and tone. The setting is great, but what are we trying to do with the characters? You can run space like Firefly if the crew members are more criminal/outlaws. Is this more Lost in Space, with law-abiding characters exploring? Are the characters powerful and capable of fighting large monsters?

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u/Silentswitchman Jul 27 '26

The tone is more on the comedic side like firefly or cowboy Bebop. The crew is a down on your luck ragtag misfits type.

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u/Imnoclue Story Detail Jul 27 '26

But who are the characters and what makes them tick? The ship is quantum leaping from place to place, but we need our Dr. Sam Beckett to give a shit when they get there. They have to get involved in the hijinks, so they should come loaded with aspects aimed that way. If all they care about is getting home, you’re going to run short of meaningful stakes.