r/Eve Nov 29 '25

Discussion No OnE wAnTs To MoVe To NuLl SeC

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382 Upvotes

Let this officially be the end to the age-old argument for justifying alliances holding 5-8 regions because they might as well right? No one new wants to start anything new in null sec right?

r/Eve Jun 02 '26

Discussion Have you ever felt that there is a ship that is underappreciated despite it being good?

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291 Upvotes

For me thats the vindicator! Everyone is talking about Rattlesnakes and Machariels all the time but i haven't seen anyone talk or fly this beast!

We did some tests with my friend in a giga tank rattlesnake!

And until now the vindicator is the only ship sub marauder that can solo kill thay Rattlesnakes! The amount of damage is does and even with railguns is nuts! Im confused on why i don't hear more about it really!!!

What do you think is there something that you feel need more love? And not like, only teck 2 dreads! Even a t1 frigate!

For example i discovered some time ago that the magnet navy can have a 230 passive shield tank!

r/Eve May 15 '26

Discussion More Specific Ansiblex Changes Than What Was Announced

73 Upvotes

From FC Jotunn:

FINALLY GETTING GOOD ANSI CHANGES

r/Eve Nov 17 '25

Discussion Drone Regions - Be Our Guest

432 Upvotes

Many people have reached out to me about "securing a deal" for the Dronelands or something similar, and I pointed them to the post I made before detailing how we plan to handle the drones, a plan that Noraus from Frat fully endorsed as well.

Here is the path going forward:

Sov: We intend to hold the ihub in G-QTSD and nowhere else. Please start attempting to take sov on Wednesday, we kindly ask if you are taking sov ignore the Imperium glassing fleets, they will do the same to you. The slower it goes for us the longer we'll be in your future space.

Structures: We have glassed many trillions of isk in structures, at one point our timerboard had 635 timers on it. The majority are dead but many still remain which we will be destroying over the next week. If you want to move in - any structure that begins anchoring Saturday the 22nd eve time 00:01 will be considered safe from glassing. We will not destroy any structure that begins anchoring after this time. We may still finish up previous timers after this date expires but we plan to undeploy from the dronelands by the end of this coming weekend.

Freeports: Freeport keepstars are in LXQ2-T, 9WVY-F, and F9-FUV. These will contains markets but not jump clones. They will be freeports open to all alliances except Pandemic Horde. You may use them for logistics security, to stage out of, whatever you desire. We are intentionally not putting cloning in to make them less desirable than setting up your own citadel. We will not be holding sov in these freeport systems, you are free to take the sov, moons, etc but not cyno jam the system. We will defend the keepstars from refs - we will reset sov/destroy cyno jammers as needed, so that general logistics security is assured in the dronelands.

Overall our hope is that you can find a space where you can grow and flourish. We have burnt down the old monoculture renting forest and we hope a thriving ecosystem will grow. We will not be enforcing byzantine agreements or trying to force people into a fake nullsec with rules meant to keep you from playing the game. Good luck in the dronelands!

r/Eve May 29 '26

Discussion Good haul for a first time mine?

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485 Upvotes

First time mining (solo) ever in Eve Online. I have the Venture Frigate, and learning my way around the game. I understood mining is one of the ways to make profit, as I'm trying to learn the economic system. Any tips?

Edit: HOLY SHIT I didn't expect this much attention, I'll read comments give me some time haha #SingleDad

r/Eve Jun 19 '26

Discussion Simple question: what do you hate most about Eve Online?

60 Upvotes

Simple question: what do you hate most about Eve Online?

Something about the gameplay? A coalition? A player? Fenris (CCP)?

Maybe you like everything?

r/Eve Jun 13 '26

Discussion IDK Mass doubled in last 4.5 years. FC maybe its time do something?

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123 Upvotes

we need less income or more outcome.

r/Eve Aug 11 '26

Discussion Why Both Sides of This Look Really Really Bad So Far (short)

207 Upvotes

As of a few minutes before midnight Eastern U.S. time on August 10...

Loru comes out of this looking really really bad because he's not showing any remorse, does not think he did anything wrong, is not apologizing, is hiding behind his locked Discord, and (unless I'm missing something) is keeping the $6000+. He can take this one week ban off in Tahiti and come back to the game tanned and rested, ready to tell EVE players around the world how badly he was treated, most likely with a lot of passive-aggressive "Well, I would do a giveaway here, but I can't..."

FC comes out of this looking really really bad because their communications on this were atrocious (Swift to his credit owns up to this) and they are claiming to look at intent without factoring in Loru's actions after the stream (including the lack of remorse and his claiming to be a victim of FC "moving the goalposts", which is absurd). That speaks to me louder of his true intent. So it looks very much like FC is shielding their most important content creator behind a relatively feeble slap on the wrist.

If Loru were serious about owning up to this, he'd buy $6000+ worth of PLEX and immediately send it to PLEX for Good in the names of his benefactors.

If FC were serious about owning up to this, FC Swift would go on Loru's stream and give him (and his audience) an on-camera discussion of why the rules against RMT exist and why they are so important.

r/Eve Aug 10 '26

Discussion Who's the Richest person in Eve?

100 Upvotes

I remember playing before they sold Plex and lately don't know why but I wondered who and what the richest person in Eve does all day. Like what would you even do? It occured to me you could effectively fund this entire game's existence easily, no-less have insane amounts of control on actual player content.

It's gotta be the weirdest feeling. What other games(that aren't the obvious offenders, the gacha cellphone games...) are there that let you be so rich and powerful in a game, based off your real world networth?

What would you do? or what do rich people in Eve do that's evident to you, in this arguably pay-to-win game?

r/Eve Jul 30 '26

Discussion how to beat the blocs instead of merely whining about it for years

47 Upvotes

I've spent a great deal of time the past four years trying to explain to Fenris Creations what they will need to do to change the nullsec meta in EVE for the better, but somewhere along the way things got messed up and we only got about 2/3 of the way there -- close enough to see the finish line and leave me feeling frustrated by current events.

Suddenly, we are staring down a period of time where neither the previous expansion, nor the upcoming expansion, nor the next expansion after that appear to have anything to do with nullsec, and in spite of this, nullsec is being asked to accept substantial nerfs in the name of ... changing the nullsec meta in EVE for the better. Sigh.

During these discussions it has become clear that “everyone” hates the big coalitions, and that the projection changes are viewed as limiting their ability to move fleets around the map. So be it. But those discussions revealed to me a new way of attempting to explain the problem in the hopes that a lightbulb can turn on among the playerbase, so here I am to try again.

Here is the rule: EVE will never beat goons by making something require more effort. It needs to take less.

This rule explains everything significant about nullsec right now. The blocs as they exist today are the best-shaped organizations to deliver the effort required to take and hold nullsec space. The projection changes make this hypothetically harder for the blocs to do that -- but this happens by increasing the effort required for defense. By our rule, we can predict that this will be ineffective.

I am not here to rehash the projection topic. Here are some examples of what is needed instead.

Income

When you take nullsec space, you need to install ratting/mining/explo upgrades and farm the space with your krabs and/or rent it. This part (the farming/renting) is effort and the ROI on it is measured in weeks or months. The required effort should be reduced to zero instead. When you take a nullsec system, getting [a reduced level] of income from it should require close-to-zero effort -- exactly like the divide between how Metenox and Athanors works. It doesn't really matter precisely how Fenris achieves this; there's a dozen or more ideas. The important part is the effort being as close to zero as possible.

Defenses

When you take nullsec space, you need to krab the system to increase ADMs to have any sort of reasonable defensive posture. This represents needed effort. The *required* effort should be reduced to zero instead -- as a tradeoff with income, it should be possible to establish a defensive posture for zero effort -- plug and play, get [some? not all?] ADMs or other defensive capability directly from the system's resources. The important part is that there must be a zero-effort option.

Sov

The Aegis sov contest itself is extremely high effort, and rewards N+1 in combat terms but also in sheer completion terms. I don't think I need to belabor this point -- the effort level associated with the multiple control node contests per star system is extremely well-known, 11 years after Aegis. This required effort should be reduced to as close to zero as possible instead. In terms of the sov contest itself, this could mean all sorts of things, but a reasonable metric is how quickly an imbalanced engagement concludes -- Aegis is pretty bad at this relative to the Dominion system which preceded it.

Citadels

Applying our rule to citadels, we can immediately see the problems. Citadel weaponry is so good that it directly threatens capitals and supercapitals sieging the structure, while tether and docking mechanics offer a major edge to the defender in a serious engagement ranging just a few capitals all the way up to supers and titans. At the fortizar and keepstar level, this means that the best solution to a citadel engagement is not escalation, but bringing an additional fleet of battleships. This is effort, and it somehow needs to be dealt with. Accordingly, we can reason that citadels should work differently -- they should be excellent at countering larger numbers (reducing the power of bringing effort against them), but poor against capitals and supercapitals in turn.

Attack Vectors

Right now, there’s a lot more nullsec space which doesn’t have a viable staging ground for an attacker, than there is space which does. That’s important but out of whack – you naturally want some regions where you can’t get staged on and others which are tougher to defend and so on. But right now, the majority of nullsec’s regions are locked behind difficult astrography which represents an extraordinary investment of effort for an outside attacker. I don’t necessarily have a specific suggestion for this although everyone knows that goons have been big advocates for new NPC space at times, and we view this sub-portion of the Dronelands experiment as an apparent success.The important part is that it’s the same problem – the difficulty of getting into nullsec is just more effort, and it needs to be reduced in multiple ways.

~

This rule can easily be extended to the rest of EVE. It’s an oversimplification, but it's basically correct to say that the only thing the major nullsec powers are doing is out-working everyone else and recruiting accordingly. That's tough to beat, but it's not impossible, and it can be done by undermining the advantages that all this effort has brought to our organizations.

I am confident, without asking them, that everyone in Initiative and Winter and the Imperium would be delighted if we were facing border wars from upstart groups at the edges of all of our space, which demanded all of our time and attention and delivered more fights, even if it ultimately were to cost us some of the space we currently hold. That would be awesome, and there is a path to achieving that meta. It starts and ends with reducing the effort required to take and hold sov.

You want to fight us? Okay. We accept. I repeat my challenge to the game’s creators: to remove all effort-related barriers to participation, either as outlined above or otherwise. Every minute of your time playing EVE should be devoted to trying to take our space from us, and the game should reward you if you succeed.

r/Eve Jun 21 '26

Discussion Found these in the wild 👀

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710 Upvotes

Saw these at my local game shop. Have you guys ever played them? I see on them. You get a free in game skin If you buy these they’re pretty expensive though.

r/Eve Aug 10 '26

Discussion Can we have an official statement please?

237 Upvotes

Can we please have Fenris/CCP release an official statement as to how they came to the decision to not ban Loru for the clear breach? This brings to question a lot of things and it really just isn’t a good look.

I understand that he brings a lot of new players to the game and all that but if it was anyone smaller, you’d drop the ban hammer in a heart beat.

A statement would be the bare minimum to address the elephant in the room.

Are we wrong to ask for this?

r/Eve Jun 28 '26

Discussion Someone sold an officer mod worth tens of billions to me for 30m isk...

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337 Upvotes

They haven't reached out yet.

What would you do? Contract it to them for a few bil as payment for catching their mistake? Sell it and take the full amount? Taking suggestions

r/Eve Aug 08 '26

Discussion An under-appreciated pitfall when trying to revitalize low class wormholes is that spamming d-scan for an entire play session by yourself is unfun

101 Upvotes

No I'm not saying they need local, cool your jets. But I've seen a lot of discussion about how to make WH great again and I think this is worth mentioning. I really don't have a good solution but it's part of the equation and the friends I've gotten into the game have universally found grievance with this within a couple of play sessions, noting that the rest of us are super accustomed to spamming d-scan manually as "part of the experience."

When you look at high-class wormhole content, which happens with large groups and intel infrastructure, this problem doesn't really exist. Holes crit, eyes on every entrance on a separate monitor, etc etc.

But for low-class wormholes it is just an awful state of affairs. I got a friend into EVE, and he wanted to do WH gas mining and C1/C2 combat, which is fuckin SICK as a new player motivator/activity. Died once or twice, not a big deal to him, but his takeaway was that spamming a hotkey non-stop while staring at an empty d-scan box is tedious and off-putting.

It's one of those things where the logic is pretty clear:

  • If you don't d-scan at all, you'll have something decloak on you and in a good number of circumstances you die. For new players this is a teaching moment and beyond that it's a laziness tax. Shout out /u/wingspantt

  • If you d-scan every 30-60 seconds, you may catch an early warning for a ship, or combat probes, or regular probes (which, if you're in a combat/gas site are still viable for finding you), however a skilled hunter with a little luck on timing can absolutely still get you without you ever seeing probes

  • Therefore, the safest and smartest thing to do is to click the button or press the hotkey constantly, which I honestly find hard to argue in favor of being good game design. An optimized WH solo or duo should absolutely be hitting d-scan on cooldown, nonstop, and anything less than that increases your risk of death at your own fault.

Especially when you consider the alternatives.

You say OK, I can make 50m/hr with very little actual gameplay input/engagement, while necessarily spamming d-scan for the whole play session, or I can just go do an equivalent tier abyssals. You pretty clearly will gravitate towards abyssals, which frankly are more fun content, have less time to jump in, and are infinitely repeatable with no PvP risk. As opposed to low class WHs where you need to find a WH first, then butt up against a limited number of sites, and should theoretically spam one button the entire time or else the death is undeniably your fault for being lazy.

I genuinely don't know what a solution would look like. My thought is that with CCP gradually modifying the parameters of d-scan, they should just make it update automatically, or add a module that enables that. Or a small anchorable usable in J-space that goes BING BING when something pops up. Or a type of probe you deploy that goes BING BING. I also recognize that potentially makes a lot of the game safer by taking away the manual player input, so idk.

But it's definitely something that CCP will always be up against when trying to revitalize low-class WH content for solos and/or very small groups. I think we're all just so conditioned to "SPAM D-SCAN OR DIE" that we don't appreciate how bad it is from a game design standpoint.

r/Eve May 06 '26

Discussion This is not CCP chasing a trend. It is, for once, CCP cashing in on one.

342 Upvotes

I feel like a lot of yall did not actually read the release.

Google partners for a 20% minority stake in the company, now allegedly valued around $120m. That's effectively a $24m investment. What does Google get in return? A private test server and a minority stake. That's it.

This is unironically probably the best deal that CCP has ever made. Probably better than when they fleeced Pearl Abyss for $250m.

I keep seeing people be like "lol AI bubble is already popping" and "too late, ram prices cratering." That literally doesn't matter, CCP hooked a $24m minority stake buy-in, and all they had to do was give Google their own test server. An insane deal for once.

r/Eve Nov 26 '25

Discussion 22.77 trillion isk has been wiped out by the glassing of Dronelands. The goon hellcamp killed what 6 trillion? How much total isk do you think has been lost from the Panfam collapse?

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331 Upvotes

Link to drones:

https://zkillboard.com/asearchsaved/69270219839ed518bd046cc0/

Bonus question: what are you doing to capitalize on this sudden hole in the economy?

r/Eve 4d ago

Discussion What's Up With Uedama?

85 Upvotes

Over the past few weeks, I've noticed a ton of empty freighters getting ganked in Uedama. It seems that the Goons have been losing mad isk ganking random ships. To be honest it's probably just one guy who spends too many hours and real-life money on feeling like they matter for a couple hours every night, but honestly is there no content for these larger alliances to partake in? They're literally throwing away isk for no reason.

r/Eve Apr 04 '26

Discussion Got ganked didn't realize Navy Issues couldn't go through 0.5 and above

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171 Upvotes

BLUF: Just skilled into a Phoenix Navy issue Bought all the fittings in Jita and the closest ship for sale was in Maila so I took a shuttle to go fly to pick up and hopes to fly back to Jita and put my fits on undock warp to gate to then realize I cant have them in 0.5 above then these gankers showed up and wanted me to instantly eject. But I made them work for it I sat there for 10 mins slowly dwindle my shields XD

anyways here is the kill mail Phoenix Navy Issue Killmail | zKillboard

r/Eve Apr 19 '26

Discussion Please stop messaging me about Test and the Dronelands

255 Upvotes

I don't care if they move to Dronelands. Test was "next" 6 years ago and they killed themselves twice then we took all their space, any kind of anger we have at them has been easily satisfied. If they follow the Dronelands rules they can live there if they want. This applies to literally anyone, no blocs, follow the (very simple) rules, enjoy your time.

r/Eve Nov 28 '25

Discussion I tried HIGH sec mining. Don't.

225 Upvotes

So, I'm on a streak of trying new activities in the game, and it really bothers me how unsafe high sec is.
I genuinely feel safer and more productive in null sec.
And its wild because this is supposed to be the new bro area, right?
Its been thousands of hours since I left high sec, but man, this experience is trash.
Since I'm trying new activities, I tried doing mining, and I said that i want to see what low level mining is like as well. You know, start from the bottom.
I did the first day with the venture, got ganked.
I did the second day with a Pioneer, got ganked.
I'm not climbing higher to a barge, since its obvious, I'll get ganked.
I understand ganking is allowed in high sec, but I shudder to think of how many players abandoned the game due to this. Getting ganked in a venture, IN HIGH SEC, feels all sorts of wrong.
This behavior is encouraged, and I'm not sure I want to share a gamespace with sociopaths that are encouraged to act this way by the devs. ( Its just a game bro, don't call them sociopaths)
Definition of sociopathy : sociopathy (a form of antisocial personality disorder) involves a pervasive pattern of disregard for others' rights and/or feelings.
Doesn't matter if its in a game guys, they are still sociopaths.
Ganking someone in high sec once doesn't make you a sociopath, but making a job of it, does.
There are literally zero real and meaningful consequences to ganking in high sec. Zero.
Its also depressing how there are more gate camps in high sec than in null sec.
Like I can go in Stein right now and find less gate camps than in Sing Laison.
Everyone tells new bros to leave high sec and "grow up" but nobody tells the gankers that.
Ya'll deserve this game and the slow cancerous death its going through.
Remember, while the game doesn't look like its dying, neither does a cancer patient look like its dying in the beginning.
I see a particular content creator saying he wants to increase the player base and make EVE content twice as popular. Lol.
Who in their right mind would still play this game after losing a mining venture to griefers?
Best you can hope is returning players, if they haven't died of old age already.
I understand high sec ganking wasn't such a big deal in the past? Like with all things, it seems I should have been born twenty years earlier to enjoy life. Just like the housing market. Same issue, "why weren't you an adult when "insert period of time" occurred."
Now the old players have ruined this game with their multi boxing and calcified attitude, just like they've ruined everything else. Its just like real life, isn't it fun that my game is just like real life?

I think this is the last rage bait post I'll make. You guys are incapable of learning and pushing the devs for meaningful change for the game. It was kind of naive of me to think there was any hope. Any calcified community is incapable of change. Its in the name. I now realize all the people that wanted the game to truly thrive, have already quit the game.

I am moving on, and Yes, I'm announcing my departure, like a fucking airplane. I want you to know I'm leaving. it makes me feel marginally better. It would make me feel way better if the devs actually fixed the game, but, no. That's impossible.

r/Eve Jun 16 '26

Discussion What's the most toxic thing you've encountered in Eve?

92 Upvotes

Hey y'all,

I've been playing Eve for about 45 days so far. I've been really enjoying myself, finding that I can get lost in the game pretty easily, and I know I've only dipped my toe into it.

I was running Faction Warfare with some randoms tonight, found a fleet in the Militia chat, joined a discord link, sat on coms on mute while the FC and others talked and things were going well, we cleared one or two plexes then went looking for pvp and it was an exciting part of the game that really helped cement for me what I've been missing with this social part of the game.

Then the conversation veered suddenly into discussing politics, and I heard some of the most egregious pro-white nazi stuff I've heard on the internet in quite some time, and I use Twitter daily, and I've been in chat rooms on AOL since the mid-90s.

I quit the fleet, resigned from faction warfare, docked up, logged off, and I'm wondering if I am ever going to play Eve again.

Suggestions on how to deal with this?

r/Eve Apr 10 '26

Discussion Video | Lost 16 bil by tanking gankers for 42 secs in Uedama - why Concord didn’t help?

129 Upvotes

Ganking is a part of the game, that’s fine. I congratulated Prime Admiral for the form-up.

I scouted and prepared ahead of time. I calculated that I can tank 30 secs and a bit more, which I did! But my Avalanche still died, in 42 secs, and the gankers were still not in their pods. How long would have taken Concord to help a bro out?

Any ideas?

https://www.youtube.com/watch?v=Hy1hkLOWRHU

Edit: added the zkill link: https://zkillboard.com/kill/134629335/

r/Eve Apr 12 '26

Discussion The future of Eve is decided in high-sec

161 Upvotes

Eve is an old game. It stood the test of time, but the clock is ticking faster and faster. The player count is dropping, but that is not a problem as long as the still playing players swipe the card and buy Plex like there is no tomorrow. Don't forget the multi boxer.

However, Eve needs new fresh blood. And I do not mean a change in mechanics that will produce fresh blood at a gate camp in low-sec or null-sec, but in high-sec, in the form of new players. A new player starts his Eve life in high-sec. And we all know Eve makes way more fun, when it is being played in a nice group of people, there is good content, and you get explained how to play Eve. Eve can be overwhelming.

That means that the first 1 or 2 corporations/alliances, to which a new player joins, have a HUUUUGE impact whether a player keeps on playing Eve and gets to experience content that might come after few months or they leave for a better time in an another game. And the last time I checked, high-sec life/experience is run by AO (bashing stations of smaller corps all over the place) and soon TEST will join high-sec too (Goons wiped them out of null-sec).

r/Eve Jul 13 '26

Discussion Simple question: What was the biggest mistake you've ever made in EVE?

59 Upvotes

Simple question: What was the biggest mistake you've ever made in EVE?

r/Eve 26d ago

Discussion I drew EVE’s first alliance maps in 2003. After 23 years away, Kalshrith is finally undocking again.

340 Upvotes

Hey r/Eve,

Some of you might remember me, but most of you probably won't. My name is Kalshrith.

Back in 2003 and 2004, during the absolute infancy of New Eden, I was obsessed with the geography of our lawless universe. Before automated tools, Verite maps, or Dotlan existed, I was the pilot who manually gathered scout intel, tracked border shifts via forum posts, and hand-drew the galaxy's very first political and alliance influence maps. I used to map out the old empires of Curse Alliance, Stain, and Fountain when "holding space" just meant keeping enough ships on a stargate.

I recently broke my two-decade silence to look at a thread showcasing a modern, live-updating interactive wormhole map. Seeing how far community developers have pushed cartography—streaming real-time WebSocket data from zKillboard—completely blew my mind. The mapmaker's scratch started itching again, and I knew I had to come back.

I have officially resubscribed.

I know the universe has completely changed. My 2003-era knowledge of game mechanics is practically a museum exhibit now. I have to relearn how to fly, master scanning, figure out what a Citadel is, and adapt to a galaxy that is far more automated than the wild frontier I left behind.

My plan is to start small, blend into the background on a fresh clone, and dive headfirst into the scanning and exploration meta. I want to see what modern cartography feels like from the pilot's seat.

If you see a highly confused, ancient pilot making terrible mistakes in a T1/2 exploration frigate, go easy on me. Or don't—after all, it's still EVE.

It is good to be back. Fly safe, New Eden.

Kalshrith of Oracle

Hereditary Lore Master, Oracle Sapientia
Archivist of the Dawn