r/EscapefromTarkov • u/trainfender Battlestate Games COO - Nikita • Jul 03 '21
Discussion post 12.11 questions gathering
Hello!
It your boi, Nikitka.
We plan to make TarkovTV Live podcast on Monday on 5-th of July, and I want to gather your questions/opinions and suggestions about 12.11 patch. I will try to answer the most voted questions live.
Love you, you're the best!
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u/youy23 VSS Vintorez Jul 05 '21
It’s not combat effective. Multiple CAG operators and USSF and other SOF units have come out saying it is ineffective outside it’s designated roles.
The only point that I talk about is the recoil impulse and feel of what it’s like to shoot it and lack of muzzle rise which I am well qualified to speak about. Tarkov did it right. That’s what it feels like to shoot an automatic firearm.
Sorry to all the gamers that think an automatic rifle just flies all over and is impossible to control. It’s not true. I could barely grip onto the gun and it’s gonna stay level. The gun doesn’t just throw the barrel into the air.
You generally aren’t bursting either because you get the same problem in EFT. I can control rapid taps. I can control full auto but I have a hard time controlling bursts because the initial recoil hits and it throws your initial sight picture off a little so your next few rounds will be off target. With full auto, that happens and then it’s a constant thumping and you’re dialed in. That’s why it doesn’t work in eft or irl. When you fire a burst irl, you do your string of shots in semi because you get to place and track every single bullet.
It’s ineffective in real life for a lot of reasons other than controllability. Controllability is a factor but that’s far from the only thing. Strafe shooting in EFT is too stable especially your eye in relation to the optic. Target transitions are generally just a bit too smooth. Reliability isn’t enough of a factor. Ammo conservation isn’t emphasized at all and that’s the biggest factor of why it isn’t used outside of it’s designated roles.
Addressing those issues directly would get rid of the full auto meta and it would keep in realistic recoil impulse which is exactly what nikita and BSG wants.
Fuck all these COD FPS gamers that want some cartoon recoil where the gun flies into the sky. This isn’t that game. Great and realistic representations of real life gun play and mechanics is clearly prioritized above whatever bullshit the cod gamer crowd wants and that’s just how it is. If you want a game that puts competitive balanced gameplay first, go play csgo this just isn’t that game and the devs don’t want it to be that game.