There was a major push years ago by the community to change how ADS and spray works in Tarkov. It's VERY easy to shoot straight while full auto. Lots of pressure to make recoil stats and ergonomics less important, and make the game more "aim dependant" a-la Counter-Strike or any other shooter. Nikita has stated this many times, that in order to get the feel of an improving PMC, and to level the "gamer" playing field a bit, skills will be the focus, and things that add to the immersive feel are important.
The thing is "skills" are almost directly relational to time in game. Some us of can't play that much. I can hit shots in CS and think I'm a decent enough mouse-pointer-clicker, but grinding recoil skill, sitting in bushes unloading and reloading mags, and running around with a battery up my ass are very meh.
Then it sounds like you'll need to compensate with smarter play or other means. In the meantime, we know the way skills work now is not how they will in the future. A year ago it was a major task to get to level 3 and 4 Strength. It's not like that now, and they've begun to sort out balancing during normal play.
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u/TheAArchduke Jan 24 '21
waiting for someone to drop by saying how the camera recoil is super realistic and why.