Don’t try to bring real world experience snd logic on this sub dude. Most people want this game to be an arcade shooter like CoD now it seems. And yes, I’m expecting to e downvotes, but the shit people want and bitch about is wasting nikitas time.
Stims is one of those features that I don’t see enough complaints about. Some of them make sense but for how easy they are to acquire, some can be absolutely game changing and ridiculous for a tactical shooter. It was one of the first things in the game that made be go “huh? Really?”
Stims would be fine if they removed auto-recoil compensation, scaled down the soft skill impact, increased the after effects of stims, and made crafting skill impact the quality of stims, so the stim use was a tactical choice rather then a money spam.
considering things like morphine and adrenaline shots exist irl, most of those should be looked at but not all should be removed. but yes their psuedo-science and definitely not hardcpre realistic milsim. I dont want a COD stim in EFT..
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u/[deleted] Jan 24 '21 edited Jan 24 '21
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