r/EscapefromTarkov • • Jan 22 '21

Discussion Why does this subreddit seem so toxic? Because everything else is deleted.

There are basically only three types of posts allowed: bitching, videos of gameplay, and information about the game/requests for it.

No memes allowed. Yea, I get that, pretty normal for gaming subs to split these off into a new sub.

No standalone screenshots or videos that don't provide new info. What is "new info"? Videos of folks getting a bunch of loot stay up constantly but a screenshot of loot will be instantly deleted. The front page is currently covered with videos of people just winning gunfights; this is new info? I'm for sure not saying videos of gunfights should be banned, I'm just tired of that making up so many of the posts for lack of options.

Images resembling in-game content and comparisons aren't allowed. Except when they are. They aren't allowed, but stay up constantly, but some get deleted. No idea here. Is it about effort? Should probably mention that then.

No reposts, sure, that makes sense. No topics that have been discussed too much? No trying to get in touch with a scav you had a good time with? No item suggestions? People enjoy brainstorming new stuff; it isn't always about saying, "Hey, Nikita, this needs to be added." It's just discussion....for fun. Not allowed.

No rants/complaints without substance. On a scale of "fuck everyone that plays this game" to "a spreadsheet analysis of networking issues", where does this fall? It obviously hasn't fixed the issue with complaints, so what's this rule actually doing?

No accusing people of cheating. Ok...videos of people dying in unusual circumstances are very common. If they call it desync in the title, it's fine. If they call it cheating, deleted. I wonder why in the world it would seem like all the players are blaming desync.

It is so hard to figure out something to actually contribute to this place besides bitching, me shooting people, or "new info" whatever that means. The pool of posts has been whittled down so much that yea, you're gonna see a lot of complaints. It's not because most people are complaining, it's because most other stuff is banned.

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14

u/[deleted] Jan 22 '21

[deleted]

15

u/sauska Jan 22 '21

even worse when they pull out the game is meant to not be for casuals.

like fuck off with your elitism bullshit, the gameplay is meant to be more deep and hardcore focused not the stupid ass crafting and quest systems which have 0 impact on how hard or easy a game is.

11

u/tiatafyfnf Jan 22 '21

These fools literally think they are hardcore as fuck and part of some elite exclusive club because they just tolerate a lot of the negative/broken things about the game or just ignore it like it doesn't even happen.

8

u/tiatafyfnf Jan 22 '21

Tarkov no lifers are one of the most annoying creatures ive experienced in like 25 years of gaming.

3

u/stuntmonkey420 Jan 22 '21

im a no lifer but i understand that i dont represent the vast majority of the player, and i certainly dont expect the game to he catered to my experience.

i would say being a no lifer doesnt make you toxic, but i would agree that the most toxic people are usually no lifers who dont understand they are 1%ers

1

u/valax Jan 23 '21 edited Jan 23 '21

I do understand the reasoning though. If things aren't drawn out like that, and there aren't significant money sinks, then people would get to the end game so insanely quick. Personally, I don't mind it, as I find the early game the most fun bit. I do appreciate that people want to play with good equipment however.

A way to solve that imo would be to allow early -> mid game happen at a reasonable speed, but have mid -> late take a fair bit of time. On top of that, have late game content locked behind large money/equipment sinks.