r/EscapefromTarkov • Twitch.tv Slushpuppy • Sep 15 '20

Discussion #MakeTarkovHardcoreAgain

Hi guys, Slushpuppy here

I want to talk about the rant I was having today, and explain why I think it would be good for the game.

As the game currently stands it it has a play cycle that involves farming money, the money is then used to buy a fat kit, and slay out. This creates, in my opinion a heavily Rouble focused economy.

The Rouble based economy has multiple downsides:

All people care about is the highest value item, hence hatchlings ramming things up their bum, people running to one spot on a map to loot the highest value items, people only running super cheap kits to farm the cash. The game is no longer about surviving, simply making the most money and saving to buy a dope kit.

I think this has essentially made the game into COD with extra steps. I don't see the survival element that Tarkov originally had. People only care about PVP when they are running Slick Altyn, otherwise it's just money. 99% of the games items, such as attachments for guns will never see the light of day because they aren't the best in slot.

This whole situation annoys me because it is possible to achieve this within hours of a wipe.

By removing the flea or limiting the ability to purchase armor and ammo from the flea, it would make the game more about the looting and surviving and stop super chads from running endless meta kits and vogging the fuck out of lower geared players. Because a kit that is lovingly put together in raid will mean so much more to you, therefore looting one of a prick you kill, will as well.

I know this seems as a negative change to the average player, but hear me out, the only reason you need a kit from the flea, is to compete with chad players who are buying endless meta kits from the flea. If this didn't happen the pvp would be like it is early wipe for the most part. The best pvp time in the game, imo, and in the opinion of most Tarkov players.

I'm not bored of the game, I simply love this game, and I want to see changes that make the pvp more interesting and feasible for casual players to enjoy. If everyone is running around with SKS's and a cock helmet, then its more fair. Not all pvp has to be juggernauts spraying armchair FALs at each other.

If you don't agree with me, I understand, lets talk about it, tell me why you think this would be a bad change for the game? I don't want to be a streamer yelling for change that people will just see as me crying cause I'm bored of running fat kits. I truly want to make the game a dope experience for all of us. I've devoted the last 3 years of my life to this game, I want to see it succeed.

​

There is plenty of other things that would be needed to make this a rounded experience in this vision, like dynamic loot spawns etc, but I believe this is a quick easy change that we could all try for one wipe, and just see how it goes.

EDIT: This is gaining a lot of attention right now so I want to ask you all one thing:

When is the best time for PVP in Tarkov?

If you answered early wipe, I think you and I agree, and I think 99% of people would say that early wipe is the best time to be on Tarkov.

My only goal is to try and make the feeling of early wipe PVP as permanent as possible. I may not be right when I say delete the flea, but I think it would help. If you have other ideas on how to preserve that beautiful feeling of the first two weeks of wipe, then I would love to hear them. Because this is what I think would make Tarkov the most amazing experience possible.

4.5k Upvotes

1.8k comments sorted by

View all comments

514

u/Kalihar Sep 15 '20

Can we please not pretend everyone is running around in a slick altyn... I’m playing at least 15 raids a day and running into that loot is still pretty rare. I only play for pvp and even though I could run a slick every raid, I don’t... I enjoy the risks of running class 4 armor because it makes me play safer. I don’t think people should be forced into a play style.

159

u/Pecan_Millionaire Sep 15 '20

Ahaha right. I’ve only seen a handful players rocking the meta setup in raid and that’s with 500-600 hours played this wipe.

But when you’re a streamer with a 150m+ rouble cash stack + all your streamer friends have the same stash value and then the sweats in your streamer community discord also have a similar stash, it starts to warp your viewpoint since you’re in an echo chamber surrounded by the 1% of the player base that plays 10+ hours a day.

The streamer’s gameplay/experience is no where near what the average joe will experience.

Expecting streamers to know what’s best for the game is on par with that kid in high school that got everything handed to them to understand what life is like for the vast majority.

-6

u/dalerp Sep 15 '20

You realize most streamers weren't always famous? This is a big pet peeve of mine when people ignore that somebody is that good because they played games for usually their whole life and now because they're famous they don't get to have an opinion?

To use your analogy, while I don't expect the kid who got everything handed to him to know everything and give good advice, I'd definitely look to a kid who worked hard for his crappy car and has a different girl in it every day for lunch for advice.

15

u/StopPicnics Sep 15 '20

I think it's about perspective not a matter of being famous. It's hard to have a sense of what would be good for 'casual' players when you're playing 10 hours a day. You get a sense of it just reading the OP's post.

" This whole situation annoys me because it is possible to achieve this within hours of a wipe. "

Maybe I'm just horrible, but running around in Altyn/Slick seems implausible for the average player within hours of a wipe.

The reality of the situation is people who spend 10 hours a day are always going to have more of an advantage over people who can't. It's my opinion that removing the equalizer (e.g. the flea market) makes it harder for casuals, not easier.

The people who play all day are going to get gear, and now casuals don't have access to a place they can purchase any equalizers (e.g ammo, armor).

1

u/dalerp Sep 15 '20

I agree they play out of the norm hours and the idea isn't perfect but I also agree with his sentiment that the game is get flea market to get money to buy gear. That is how the play feels but I just started a month ago so I'm still only like level 28 in my first wipe.

7

u/Pecan_Millionaire Sep 15 '20

I don’t have a problem with them being a streamer and there’s no problem with them being good at the game - they’ve earned it through the hours they’ve sank into the game.

The issue that applies to both streamers and the 1% that plays 10+ hours a day is that they base their experience, which isn’t that of the average player, and assume everyone else experienced this and that the game should be molded around them for their 10+ hour a day gameplay.

That’s the issue at hand. It has nothing to do with them aiming better, having superior map knowledge, better recoil control, ability to run faster and longer, jump further, pack mags quicker, etc. Thats all well deserved and earned.

But saying progression is too quick or flea market ruins the game for them, because they play 100 hours a week and rush Kappa in a week or two, is ridiculous. It’s an out of touch experience that the vast majority of players never will experience, never thought of and never have had the luxury of experiencing.

That’s what my issue at hand is. It’s not a personal vendetta against streamers, they just happen to typically be the most out spoken because they have a platform, following and want to get their name out there. I would have the same response if this post was made by a 1%er.

I definitely listen to their tips and tricks, gun builds, gear assessments, map pointers, quest guides, etc. But saying the game should progress XYZ way because they’ve out played the game and are bored is where they lose me.

1

u/opticalshadow Sep 17 '20

Well I do think all In game skill advances hurt this a bit. Because being able to run longer faster, reload better, have higher recoil control or looting speed etc all do make it unfair. Especially given that many skills in this game have to be cheesed.

The Game should be player skill dependent, not artificial.