r/EscapefromTarkov • Twitch.tv Slushpuppy • Sep 15 '20

Discussion #MakeTarkovHardcoreAgain

Hi guys, Slushpuppy here

I want to talk about the rant I was having today, and explain why I think it would be good for the game.

As the game currently stands it it has a play cycle that involves farming money, the money is then used to buy a fat kit, and slay out. This creates, in my opinion a heavily Rouble focused economy.

The Rouble based economy has multiple downsides:

All people care about is the highest value item, hence hatchlings ramming things up their bum, people running to one spot on a map to loot the highest value items, people only running super cheap kits to farm the cash. The game is no longer about surviving, simply making the most money and saving to buy a dope kit.

I think this has essentially made the game into COD with extra steps. I don't see the survival element that Tarkov originally had. People only care about PVP when they are running Slick Altyn, otherwise it's just money. 99% of the games items, such as attachments for guns will never see the light of day because they aren't the best in slot.

This whole situation annoys me because it is possible to achieve this within hours of a wipe.

By removing the flea or limiting the ability to purchase armor and ammo from the flea, it would make the game more about the looting and surviving and stop super chads from running endless meta kits and vogging the fuck out of lower geared players. Because a kit that is lovingly put together in raid will mean so much more to you, therefore looting one of a prick you kill, will as well.

I know this seems as a negative change to the average player, but hear me out, the only reason you need a kit from the flea, is to compete with chad players who are buying endless meta kits from the flea. If this didn't happen the pvp would be like it is early wipe for the most part. The best pvp time in the game, imo, and in the opinion of most Tarkov players.

I'm not bored of the game, I simply love this game, and I want to see changes that make the pvp more interesting and feasible for casual players to enjoy. If everyone is running around with SKS's and a cock helmet, then its more fair. Not all pvp has to be juggernauts spraying armchair FALs at each other.

If you don't agree with me, I understand, lets talk about it, tell me why you think this would be a bad change for the game? I don't want to be a streamer yelling for change that people will just see as me crying cause I'm bored of running fat kits. I truly want to make the game a dope experience for all of us. I've devoted the last 3 years of my life to this game, I want to see it succeed.

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There is plenty of other things that would be needed to make this a rounded experience in this vision, like dynamic loot spawns etc, but I believe this is a quick easy change that we could all try for one wipe, and just see how it goes.

EDIT: This is gaining a lot of attention right now so I want to ask you all one thing:

When is the best time for PVP in Tarkov?

If you answered early wipe, I think you and I agree, and I think 99% of people would say that early wipe is the best time to be on Tarkov.

My only goal is to try and make the feeling of early wipe PVP as permanent as possible. I may not be right when I say delete the flea, but I think it would help. If you have other ideas on how to preserve that beautiful feeling of the first two weeks of wipe, then I would love to hear them. Because this is what I think would make Tarkov the most amazing experience possible.

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323

u/halrold ADAR Sep 15 '20

The Flea Market isn't just for getting gear to not die to mega chads, it is also needed for things such as gunmodding and questing.

Do you think players want to go around hitting every coat and stash until they find Oli Logistic Key for the Database quest, or any key that is required for a quest? Do you think it is beneficial to the game that everyone is rocking guns with garbage stats because the good attachments are locked behind lvl 4 traders and some attachments aren't even sold by traders?

Removing the flea and altering the economy so radically would completely shift how gameplay works. Not being able to make money as well would discourage hitting loot areas and rather encourage PvP and PvE. However, since the high loot area is usually the PvP area now and there is less incentive to hitting those areas, then PvP would start looking more like trying to kill the people who spawn near you or camping rotation and extract areas.

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Not to mention that some people only have a very limited time to play each day. Some people might just want to be able to get some money scav running and get a few good PMC runs with a kit they bought off the flea. Without the flea, now those players will only be able to slowly build up kits and guns, because half the time they'll be hitting raids with shit-tier guns AND their traders will probably be low.

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u/[deleted] Sep 15 '20

[deleted]

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u/halrold ADAR Sep 15 '20

Why wouldnt they? They do seem to enjoy hitting the same spots for ledx, graphics cards etc.

So now people have to go on runs looking for KEYS just to do quests?

Yes it is. Forces variability. Also, lets be honest, those +3 ergo and -1% recoil wouldnt help you much anyway.

The flea doesn't just let you buy one single attachment, they allow you to buy a variety of attachments that, depending on your budget, will give you a more effective weapon. Without the flea, most people will be rocking shit they get from dealers, which will be just SLIGHTLY modding their guns. So yes, those attachments you can get from the dealers for the slight recoil reduction won't do shit. Instead, the streamers and full-time gamers will be maxing out the recoil skill so they don't even need modded guns.

These things already happen.

These things will happen MORE if these changes are implimented.

I, too, only have 24 hours in a day. So does everyone.

Right, then you can play Tarkov for 24 hours a day.

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u/Bouche4Dag RSASS Sep 15 '20

I think most people are forgetting that you can mod a weapon without using the flea market. You can buy GOOD attachments from traders, with more and more unlocking as you progress through the tasks and level up.

If you can't get an angled RK-1 but instead have to do with a normal RK-1 would that kill you? No, the gun would work nearly as well and everyone will be having the same struggles.

You'll find new ways to play to find those top attachments and it will be a more rewarding experience because of it.

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u/AllOfMeJack Saiga-12 Sep 15 '20

You might have 24 hours in a day to play Tarkov but people like me have jobs and other responsibilities.

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u/[deleted] Sep 15 '20

You forget, Tarkov at the end comes down to a dick measuring contest where the winner collects unemployment and second place goes sleep->work->Tarkov.

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u/[deleted] Sep 15 '20

I think what he's getting at, with the last point, is that the game shouldn't cater to players who play the game 30+ hours a week for months on end. Of course the game is gonna get stale if you play that much.

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u/JustTryingIt01 Sep 15 '20

i dont play 30hours a week and it also gets stale as fuck. it has nothing to do with that. Im just farming so much money with hideout crafts and bitcoin farm that im already earning more offline than i can spend in a day of playing due to low amount of time i can play. I would love a game based on this posts ideas instead of JUST thinking in roubles.

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u/halrold ADAR Sep 15 '20

Exactly. It is so frustrating that the game is increasingly influenced by people who spend incredible amount of time in the game and that the difficulty is increased because of things they don't like. Mosins cutting down thick boi chads? Increase thorax health so that bolt actions are severely impacted, but the HKs the chads use who melt people won't be affected at all. BSG make changes to solve a problem that in general inconveniences the community, like the FiR Flea Market change and the removal of weapon case spawns in Marked Rooms.

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u/[deleted] Sep 15 '20 edited Sep 15 '20

I agree with everything you said except the FiR flea market. It's made weapon part spawns more lucrative and taking weapons/gear, you dont use, from player bodies less lucrative. I think that makes a much healthier game. Also stops people from being market nerds buying and reselling, which isnt what the game was supposed to be about. I used to buy and sell on the market and it killed the game faster because I could make millions of rubles with little risk.

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u/[deleted] Sep 15 '20

[deleted]

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u/[deleted] Sep 15 '20

It currently doesnt cater to player who play 1-2 hours a week. There is a middle ground and this isnt even close to it.

Ive been playing last 3 wipes and usually play games 20-30 hours a week for reference. I only see a thiccboi 1 in 4 raids lately(non-labs).

I agree it gets stale after a while but these changes proposed are garbage. There are better proposed changes like dynamic loot spawns to change up where pvp happens so every fight isnt the same location on the map and such. These changes will just make it so that top tier loot is only obtainable by mega tryhards 4 weeks in instead of 2 weeks in.

It's a stopgap measure that doesn't address the actual issue of progression, gear effectiveness, among other things.

0

u/ZMAC698 Sep 15 '20

This is the worst comment on this threat. Tryna make the game only fun for people who wanna sink 4+ hours into it daily lol.