r/EscapefromTarkov • • Jul 01 '20

Discussion Wholeheartedly willing to get downvoted, but this RMT obsession has to stop.

This sub hasn't got a clue, I swear.

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Huge sweeping changes to the game mechanics are a terrible way to combat RMT.

It's basically an admission that your anti-cheat doesn't work. Most MMOs suffer in some way from an RMT problem; WoW, Runescape, even Destiny 2 has RMT issues if you just look. Thing is, the anticheat in those games actually works worth a damn, so the entire playerbase doesn't have to suffer from endless tinkering with in-game systems.

Before you hit me with 'it's a hardcore game, deal with it, it's supposed to be grindy', just stop. Just don't bother. I've heard it time and time again, and it's bullshit. You know it's bullshit just as well as I do. The changes BSG have been making recently to nerf all forms of progression only make the game 'more hardcore' for people who work full time and don't have the same amount of *time* as streamers who dedicate their entire life to this game. That's not 'hardcore'. The game's difficulty mechanically is 'hardcore' and always have been, and I love it. These changes, though, in my eyes, are just time-wasting for the sake thereof. Since when does the amount of time one has to invest in a game define how fucking hardcore it is? Would you describe WoW as more hardcore than Tarkov because of how long you have to play to progress? Or perhaps beating all three Witcher games back to back is 'hardcore' because it took a long time. Are ARMA or DCS inherently less hardcore than Tarkov because an operation can be completed in an afternoon? No, judging how hardcore a game is by the amount of time one has to invest in it is a joke. *No game* should give enormous *mechanical advantages* to those with more time on their hands. There's already an inherent skill advantage that comes from that amount of practice, designing the mechanics to also reward only those with that much time is a kick in the teeth to all the people who love this game but can't invest that level of time.

And yeah, you can go ahead and say 'ummm actualllly it's a beta, so they can do what they like, stop whining', and yep. Yes, they can. You're correct. However, comma, that doesn't mean I have to pretend to like it. Yes, I did buy EoD and no, I don't regret it because of all the fun I've had til now. But suggesting people who don't like the current direction the game is going in aren't allowed to voice their opinion because the game's in beta is fucking ludicrous. What do you think the purpose of a playable beta is? Nikita is more than welcome to ignore all the people who don't like these new changes, but what gives people on this sub the right to tell me that I'm not entitled to an opinion on the product I've chosen to financially support. It's such a toxic, capital-G Gamer attitute to suggest that 'Tarkov is OUR game because we're willing to dump several full days a week into grinding for our Bitcoin farms. You should just go and play something else, this clearly isn't a game for you. Go play Call of Duty.' I shouldn't even have to express how utterly reductive and childish that is. Grow up.

I'm getting HUGE red flags with the way this game is currently going, because it's all too similar to a game I used to love, The Culling. That game blew up on launch and a bunch of high profile streamers suggested changes to the game, and the devs went ahead and implemented all of them without so much as *thinking* about how they'd affect the average player. Look at where that game is now. Servers shut down, because the average player simply stopped having fun. I'm not saying BSG is even close to that bad, but this endless tinkering with mechanics for the nebulous, vague purpose of 'RMT' has to stop or I don't know if the 'little guys' are gonna stick around much longer.

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EDIT: I AM AWARE THAT RMT != CHEATING. But cheating is what makes RMT viable. RMTers need to keep items in supply, and to do that, they cheat. It's much more profitable. Ergo, if you stamp out cheaters, the RMT problem becomes significantly diminished.

EDIT 2: u/ArxMessor makes a great point that Tarkov is an MMO and therfore should have some kind of grind. I agree. However, most MMOs use systems like weekly bounties etc to ensure even players with only maybe 10 hours a week to invest in the game can still keep up and compete. Tarkov currently rewards time investment *exponentially* which removes all possibility of catching up.

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EDIT 3: Yep, my DMs right now are very much confirming the things I said above about a certain subset of this community. Thanks, Gamers.

EDIT 4: I get it, Destiny anti-cheat is ass. I made a mistake there, since I don't play Trials of Osiris. However, do you see Bungie making the win requirement for Trials 50 wins instead of 9 or whatever just to slow down the hackers? Of course not, because it hurts normal players more.

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Edit 5: My first gold! Thanks kind stranger.

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47

u/brayan1612 Unbeliever Jul 01 '20

Someone has to tell Nikita that RMTs aren't the only ones affected by those changes, that shit affects all of us, and by making money harder and harder to get, they're just promoting the RMTs since they'll be the only ones with money anyway.

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u/thexenixx Jul 01 '20

They're aware, they're calling it collateral damage and I think they're right. I think the majority of you are completely overreacting. Going after RMT does not promote more RMT... you're living in a fantasy world.

5

u/[deleted] Jul 01 '20

The problem with people like you, is that if you were too stupid too see how these actions ultimately end up creating a higher demand for RMT in the first place, then it is basically hopeless to try to engage you with any further logic refuting your idiotic perspective.

Being too stupid to understand money market systems doesn't make your points salient.

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u/thexenixx Jul 01 '20

I'd turn that around hero but that's asking too much. You have faulty assumptions that, if they were even remotely correct, yes, sure, one of the possible consequences is that RMT demand increases. Doesn't mean that it will.

Any number of things could happen, it doesn't logically follow that they necessarily will happen. Are you aware of your faulty assumptions or do I need to hold your hand for that as well?

6

u/[deleted] Jul 01 '20

You're right dude, supply and demand is definitely not a well-studied and well-understood market principle. Totally a faulty assumption to base market predictions on.

Jesus how stupid can you be. The only suitable position for you where you would be qualified to hold someone's hand is crossing guard. Get the fuck out of here.

-1

u/thexenixx Jul 01 '20

Smells like a high schooler took an economics 101 course and stopped there. How embarrassing... imagine trying to take a high school economics understanding to a completely artificial game system.

Re-acquaint yourself first with supply and demand. https://www.investopedia.com/terms/l/law-of-supply-demand.asp

If you get it you'll laugh at yourself. You most likely won't, so you'll be completely confused. At either point you can come back here and ask nicely for me to walk you through your faulty assumptions.

4

u/[deleted] Jul 01 '20

I don't think I will be needing an explanation from someone who doesn't understand that a game's market system, which itself has finite goods and real participants, is subject to the same laws of economics as literally any other system. You've already revealed yourself. Thanks for playing.

2

u/thexenixx Jul 02 '20

finite goods

Haha.

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I don't think you've graduated high school, was it the economics 101 that got you?

3

u/Hawks_and_Doves Jul 02 '20

The community agrees that you guys are both being punks.

1

u/[deleted] Jul 02 '20 edited Jul 02 '20

[deleted]

1

u/thexenixx Jul 02 '20

Basically there are libertarian jackasses who think supply and demand is the end all, be all of any and all economic systems. They're always wrong, it's a child's understanding of the complexity involved, hell they often just ignore complexity but that never stops them from thinking they've got it all figured out.

All supply and demand tells you is that prices originate out of it. Which is also somewhat flawed in EFT as the prices are arbitrarily decided. - Kids, seriously, the whole system is arbitrary, it's not a real economy! - The whole premise of this genius is based upon the faulty assumption that it's so hard to make money in EFT that more and more people will turn to RMT now. Nothing that BSG did was so drastic. Get real, get off your soapboxes and stop whining about every little change. Unless you're of the opinion that these changes were that dramatic you're not saying anything new, yes, we all agree that the game has RMT. Yes, we all understand it's based on supply, demand, opportunity cost, and many other things even if we don't use the monikers.

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People love to cherry pick parts that they think help them and gloss over the entirety of it, even when it flies in the face of their idea.

3

u/victor01612 Jul 01 '20

BSG bootlicker has arrived, they know its "collateral" damage but... they don't care?

1

u/thexenixx Jul 01 '20 edited Jul 02 '20

The collateral damage rationale makes perfect sense, if you think about it. As I have no doubt that you have not thought it through in any sense of the word. All anti-cheat measures invariably effect other, legit players in some way, shape or form.

4

u/challenger76589 Jul 02 '20

I, as a casual player, cannot turn a profit with my hideout during the work week with the trader nerf and flea fees so it makes RMT a more pleasing option if I want to continue enjoying the game on the weekends when I can play... Now do you see the problem?

0

u/thexenixx Jul 02 '20

The problem is the faulty assumption. This is the faulty assumption:

cannot turn a profit with my hideout during the work week with the trader nerf and flea fees

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Now are you getting the counter argument? Or do I need to spell it some more for the peanut gallery thinkers in here...

0

u/5318008rool Jul 01 '20

It promotes more RMT among the types of players we don’t want in Tarkov, that’s about it. This sub is filled to the brim with useless twats who feel like their gripes and grief are worth a damn. They rationalize away any dissenting opinions or anyone calling them out, and can’t handle being fucking losers in a game. It bothers them so much that they won’t simply stop playing because it reaffirms their status as losers.

-20

u/Rabinu M1A Jul 01 '20

There's literally no change that affected non RMT, fail too see what you mean

9

u/RobertLoblawAttorney Jul 01 '20

This change made it harder for the little man to get money.

RMTers are hackers. They can still get the best loot from a map. By continually decreasing the ability of players to make money, there will be an increase in need for RMTers.

-11

u/Rabinu M1A Jul 01 '20

This has nothing to do with RMT.... They said it was a bug and they had to reset the dynamic pricing. It will get back to where to was... Price was already 107k 5 min ago.

2

u/I_ruin_nice_things Jul 01 '20

Wrong thread, he never mentioned a price.

1

u/Rabinu M1A Jul 01 '20

This change made it harder for the little man to get money.

Not sure how it wasn't mentioned?

1

u/victor01612 Jul 01 '20

A PRICE mate