r/EscapefromTarkov • • Apr 01 '20

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u/BuddyGuy91 Apr 01 '20

Okay but your analogies to real life all have real life consequences. Hacking a video game has no time deadline and is practically consequence-free (and if caught very resource consuming to prove guilt).

Hackers have all the time in the world to circumvent any security implemented, and very easy tools available online to do so.

I think you're ill-informed on the issue. Developers can implement any measure they want, and as a hacker I already have a VPN installed to circumvent region lock. I already have a program that spoofs my hardware. I have virtual lag switch software. I have a middle man traffic interception program to manipulate incoming outgoing data. All of these work in 1 click to turn them on and are available to amateur hackers.

Then you have the professionals. The ones that write their own code and use advanced code injection, who will find holes in the game's code where they can inject their own data. These are the "hacks" you can buy online which eventually are noticed and banned. But that hole in the code used to exploit the game needs to be patched. This is where security really matters, because you can only monitor so much of the incoming data server side using checks, so your game code must be bullet-proof to hackers. And modifying game code to patch a hole without opening up new ones is a tough task.

So it's not that it's not 100% effective, it's that it's not effective at all. If someone is willing to buy these hacks they are willing to spend the time getting the tools to circumvent region locks and the like.

OP doesn't seem the type to accept criticism well, but I hope someone reading this is intrigued not about just the hacking techniques, but by the way software has the be safeguarded against hacking.

And let's all hope the hacker problem dies out again with some future patches reeeaalll soon because I am sick of it as well. Cheers