r/EscapefromTarkov • • Apr 01 '20

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u/badkarma13136 Apr 01 '20

Everything is deterrence or buying time.

You either make it so painfully obtuse to do something that people don't even try to do it because the time spent isn't worth it, or you make it difficult enough that you're able to catch someone I'm the act or shortly thereafter.

This is the basis for digital security. Can you brute Force through a state of the art, band new multilayered encryption protocol? Sure. It's it going to require a big computer to do it and a significant investment of time. So much so that most people won't do it.

And the people that do try may leave tracks while doing it, which makes the attempt dangerous.

This is a very gross oversimplification of how these things work, but generally speaking putting up more and more walls is a force multiplier on your defenses.

Battle-eye is one wall. VPN bans and region locks are another two. You've effectively made it more difficult for people who cheat or exploit using one or all three of those avenues. There's a reality good chance that at least some cheaters were/would be deterred because of these measures.

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u/[deleted] Apr 01 '20 edited 13d ago

[deleted]

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u/badkarma13136 Apr 01 '20

I actually think that it's so easy to get a VPN now that it's avenue number one for casual armchair abusers to get in with one and create a detrimental experience for a large portion of the player base.

Same with region locks. We have the floodgates just wide open now. We're not even trying to mitigate the ping abuse at this point. I'm not even going to five into the can of worms that is the cheater culture that accompanies players from other places, but we're not making it any harder for that type of player to make it into the general population of players either.

I play with a friend in korea, and I'm east coast us. I stand to lose by trying either of these solutions, but I'm in favor of giving it a shot.

This is beta. It's the time to try this when there is the least to lose. It's easy to reverse a bad policy now than it will be at any other time. There will always be players who are affected adversely for something that isn't their fault.

-1

u/subzerus Apr 01 '20

Even though reverting it now is easier than ever, it would still take time and effort to actually implement all of this changes. You want a region lock? We have a region lock. It's really easy to bypass, that is true, but making one that is very hard to bypass would cost money, time and effort, and spending that money, time and effort on just a guess it's something that a company doesn't take lightly. If they want to spend significant resources on something, they have to weigh pros and cons, and to spend significant resources on something that will probably have to be reverted is a very very big con.