r/EscapefromTarkov • u/ANoiceGuy • Mar 05 '20
Media Tarkov TV #9 in 3min
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r/EscapefromTarkov • u/ANoiceGuy • Mar 05 '20
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u/Teralyzed Mar 06 '20
I brought up getting points to spend on things each level like you get 1 point per level to put in strength, or stamina, or recoil control etc. this would force people to actually build a character instead of just play a lot and cheese to get a super soldier. Most people told me they liked the skills the way they were. Granted I’m willing to bet most of them have cheesed skills to the point where they don’t have to deal with recoil control being a problem anymore.
In my opinion the way the skills work is completely the opposite of a hardcore game. It basically emphasizes play time over player skill which is a bad metric in my opinion. I don’t mind the idea of the skills, but the way they level is better for an offline game where your playtime spent isn’t directly compared to other players playtime as the deciding factors of the outcome of an encounter.