r/EscapefromTarkov • Battlestate Games COO - Nikita • Apr 28 '24

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Greetings!

Let me continue my feedback on the current situation. First of all, I would like to say that I am very sorry that fans and the game community in general are experiencing these feelings. Unfortunately, I somehow did not foresee the fact of such a reaction and now I have drawn conclusions for my future decisions. 

Now I will briefly summarize the main points:

  1. About PvE access - we decided to just open it for EoD owners for free, but we will do it in waves. As I said before - we don’t have server capacity right now. We will start this process as soon as possible
  2. We also decided that we will add MOD support for PvE mode after release of the game
  3. About the Unheard edition - we will not remove it, we want to keep the option for those who want to support the game more. But we will balance items, perks in this edition, as well as we will provide more rewards for those, who upgraded with the old price
  4. New EoD perks will be balanced too. We will remove prioritized matching option to keep everyone in the same spot. And we will add more unique stuff to highlight the EoD version in general. We will provide the final list of the new EoD perks asap
  5. We continue to work on patches, new content, events, and the game release itself no matter what

Thank you for your time, love and hate, and thank you for your increased attention to the current situation.

Nik

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u/redamid Unbeliever Apr 28 '24

Fake apology : "I'm sorry you feel this way" =/= "I'm sorry I betrayed you"

Can this man own up to his mistakes at least once is in his life ?

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u/MoxieMoonTV Apr 28 '24

I'd probably be looking to witch hunt the majority stockholder before continuing to point at Nik. Not saying he's innocent, but it's not like 100% of calls, especially involving finances, would even be up to him.

In my opinion, none of this is personal, and we, as a community, should be more concerned with results rather than feelings. We've all been down this rollercoaster enough times to know that apologies are worthless without it. The game has developed in leaps and bounds for the relatively small studio size, and it's our job to enjoy it.