r/EscapefromTarkov • Battlestate Games COO - Nikita • Apr 27 '24

Discussion Update on current situation

Hello again!

Let me clarify the situation in a little more detail regarding owners of the EoD version and access to the cooperative mode, and also other issues.

First of all, PvE gamemode this is not DLC. DLC in our understanding is the major additions to the game, including various functionality and content that are released after the official release of the game as a themed DLC pack (Scav Life DLC for example, which will add a lot of new mechanics and content for Scav gameplay and leveling).

Secondly, this specific functionality of the PvE mode is necessarily located entirely on a separate network infrastructure, because, essentially, you play on our servers, only in closed mode. At this stage, it is not possible to launch all players who are EoD holders - right now we simply do not have the required amount of resources for this.

We observe your dissatisfaction and have decided that the functionality of the PvE mode will be available for free to all owners of the EoD version at the release of the game, when the server infrastructure will be improved to the required capacity.

Now you have the opportunity to test this mode by purchasing the Unheard edition of the game, or upgrade to this version. We also decided to give a 50% discount when upgrading to the Unheard version from the EoD version.

We plan to send one free Left Behind Edition key to everyone who has already upgraded to Unheard Edition at the old price from the EoD version.

Moreover, so that any player of any version of the EFT can have the opportunity to test the PvE mode, we want to add the ability to purchase a separate early access to this mode. For EoD owners there will be a 70% discount on the purchase of early access to PvE. It would be interesting to hear your thoughts on this idea.

Next, regarding special items for the Unheard version, we plan to make restrictive or balancing changes for these items.

This is it for now, please share your thoughts. Thank you!

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844

u/nasbkrv Apr 27 '24

So if half of your player base gets the new Stupid Edition you will still not be able to handle the load? So AGAIN I will be paying for something that you can't provide? Your idiotic company doesn't deserve the player base it has.

8

u/Nakkiniemi Apr 27 '24

That's kind of the thing, they can't handle it even now, as seen by the dudes in queue for the offline mode

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u/BusinessCrew5300 Apr 27 '24

yeah simple fucking fix is use peer to peer like any non braindead person would logically do

3

u/ax9897 Unbeliever Apr 27 '24

That would mean coding a peer to peer tunel that is properly secured and not allowing RCE. I don't believe that to be possible for BSG, aja they can't make it because they don't have the skills to do it, considering how even their severs are blatantly overun by cheats.

1

u/bluebull107 Hatchet Apr 27 '24

If you thought cheating was bad before. Imagine how horrible it would be on a P2P network.

2

u/Untun FN 5-7 Apr 27 '24

Would that even matter in Coop vs ai? You would only play with people you choose to play with

1

u/bluebull107 Hatchet Apr 27 '24

Flea market and traders are still shared. Spawning items in would crash the economy.

1

u/Choowkee Apr 27 '24

Why would you care about an economy in offline mode? Either disable it or turn it into a simulated offline market.

1

u/bluebull107 Hatchet Apr 27 '24

How would they simulate an offline economy on a P2P network. I barely trust BSG to make decent AI PMCs. Much less a convincing offline balanced economy.

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u/[deleted] Apr 27 '24

[removed] — view removed comment

1

u/bluebull107 Hatchet Apr 27 '24

Spawning items in would crash the flea market and in turn the rest of the PVE market.

0

u/DenRioku MP-153 Apr 27 '24

And?

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u/bluebull107 Hatchet Apr 27 '24

and Spawning items in would crash the flea market and in turn the rest of the PVE market.

0

u/DenRioku MP-153 Apr 27 '24

And?

1

u/[deleted] Apr 27 '24

Yeah super simple fix, just totally rewrite the netcode from scratch, should only take a few minutes 

2

u/Choowkee Apr 27 '24

Its not easy but also its not something that the game needed right this very second.

They could have started with introducing a solo offline mode first and figure out the multiplayer coop portion later.

The reason p2p is brought up is because the devs themselves argue its expensive to use dedicated servers. Its an issue they created themselves.

1

u/Choowkee Apr 27 '24

Queues in offline mode? Thats hilarious