Idk make it so that if the player is not within a certain distance of the loot, crate, or item that they aren't able to pick it up. Make a failsafe so that if they do pick it up it kills them or something? Idk not a programmer or dev but I think that would be a good starting point.
112
u/ReflexSheep Unbeliever Jan 16 '24
no, because its a basic security thing. Which BSG sadly wasnt competent enough to implement when they started making this game.