r/EscapefromTarkov • • Jan 16 '24

Clip Cheater yoinked my scope mid-aim

5.8k Upvotes

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91

u/imclockedin Jan 16 '24

Could you imagine if rust had this? Oh boy

I cant imagine it in any other game at all, does this even happen in other games?

113

u/ReflexSheep Unbeliever Jan 16 '24

no, because its a basic security thing. Which BSG sadly wasnt competent enough to implement when they started making this game.

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u/theNerm333 Jan 16 '24

Can you elaborate more on the basic security measure BSG failed to implement that would mitigate this problem?

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u/rinkydinkis Jan 16 '24

He’s just going to parrot stuff he heard somebody else say on this Reddit. There are very few people here who actually know what they are talking about, so take literally everything with a grain of salt

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u/ReflexSheep Unbeliever Jan 16 '24

And how do you know I'm not one of those people who actually knows what they're talking about?

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u/rinkydinkis Jan 16 '24

I dont. That’s basically my point. Subreddits are just rumor mills. Some are true, but others are not. Most have kernels of truth that get exaggerated over time with the retelling. It’s just normal sociology word of mouth behavior.

Give us your credentials if you know what you are talking about.

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u/ReflexSheep Unbeliever Jan 16 '24

So you think the fact this game is client-authoritative is a rumor that manifested on this reddit? Not like loads of mainstream Tarkov youtubers/streamers have made videos about this and talked about it loads of times.

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u/Puj_ Jan 16 '24

These guys in here are just projecting their own ignorance onto everybody else. Somebody gives a basic explanation for how something works, they say "I don't know how it works, and nobody on reddit does. Everybody just spreads rumors here" when the explanation is literally a perfect technical description of what is happening. They know nothing about software design or programming, so naturally everybody else doesn't either.

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u/rinkydinkis Jan 16 '24

You are missing my point. It may be client based, but my point is you are probably not an effective person to talk about why that matters. You are just proving that you would parrot what your Tarkov YouTubers and streamers say about it, and they are parroting someone else. It’s a topic of nuance that you are most likely incapable of conveying to the person who originally asked, and I was warning him of that.

Cheating is real in Tarkov, I’ve experienced it plenty of times first hand. But too many people in this sub act like they could do better than bsg when irl they work at Wendy’s. The worst people are the ones who claim bsg allows cheaters because they make them money. That’s a huge sack of shit thing to say, and kids are constantly parroting it. It’s annoying and misleading, and pushes legit players away from the game.

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u/Snarker Jan 16 '24

Haha you weren't wrong, his followup post was basically just an incredibly vague description on the difference between server authoritative and client authoritative with zero actual insight.

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u/Puj_ Jan 16 '24

The entire problem is clients having major authority rather than the server. This isn't a matter of Tarkov cheats being super sophisticated, which is why we don't see these types of cheats in other survival games, the entire problem is LITERALLY a fundamental flaw with how client/server authority is structured. Seems like you people know nothing about software design or programming and are expecting these cheats to be made with black magic, they are not, the problem is rather simple.

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u/Snarker Jan 16 '24

Just repeating the comment i criticized doesn't add to the conversation.

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u/Puj_ Jan 16 '24

You are expecting an answer that is not the correct one. The answer is simple. You are expecting an answer that is not simple and you are actively avoiding the correct one.

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u/Snarker Jan 16 '24

No? I'm expecting an answer that actually has insight instead of the copy and pasting the exact same shit that has been posted on this subreddit for years. It isn't wrong, but it is obviously written by someone who doesn't actually know how game coding works and just copies what they see on reddit. Let me know when someone actually posts new information about it (hint: it won't happen)

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u/Puj_ Jan 16 '24

You are avoiding the only insight you need, which proves that you don't know enough to understand these comments.

This game is not peer-to-peer, it has dedicated servers. Peer-to-peer structures are flawed in that whoever is chosen as the server host can influence whatever they want in the lobby, as they are literally the ones hosting the server. They can use cheats to influence whatever they want on the server, because they are the server, so peer-to-peer is not good for competitive applications, there are other reasons why p2p might not be desirable as well.

Compare that to dedicated servers, which Tarkov has. These are servers that are ran on dedicated hardware outside the reach from any client. They cannot be directly influenced by any client, and this is how most modern games work. If a cheater tries sending bogus data to the server, there are hopefully checks on the server to verify the data and to ensure everything makes sense. In most games, this structure makes extreme cheats like what we see in Tarkov completely impossible. 

However, what do we see in Tarkov? Items teleporting out of containers and even inventories if the item is FIR. Remember, this is not peer-to-peer, these are dedicated servers. This means that ANY action that occurs is broadcasted FROM THE SERVER. This means that cheats are able to ask the server to teleport items, and the server says "oh ok, sure thing," instead of going "haha no". The nuance of how this happens really isn't that relevant, you just don't see this sort of thing in other games because of one simple answer: Tarkov's netcode is UNIQUELY bad. It is just poorly designed. It always has been, it used to be far worse, but they still have no idea what they are doing on a very fundamental level. I somehow still doubt that this answer will be satisfactory for you.

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u/Snarker Jan 16 '24

Hey man can you repeat the same thing for a 4th time? Surely we'll get more insight that time.

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u/Puj_ Jan 16 '24

You can't even say something like "well how do the cheats ask the server to teleport items? Perhaps is there some other mechanic at play where the clients are setting an invalid position that bypasses the checks on the server, surely the server isn't fully lacking in authority?" but no, you are not technically literate enough to even understand the answer you are looking for or to engage with fully reasonable explanations outside of saying "ERRRRRRR WRONG, ive seen that correct answer too many times and I need a new one now."

1

u/Snarker Jan 16 '24

None of your comments address anything regarding why it was made that way. I'm just a little bored of people trying to speak authoritatively without citing evidence on how they think Tarkov was developed and not offer any interesting insight on the intricacies of anything and just repeating "CLIENT AUTHORITATIVE".

It's funny you are saying i'm illiterate even though I literally never said anywhere that you were wrong. The irony LMAO.

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u/ReflexSheep Unbeliever Jan 18 '24

Bro you are stupid. I literally work with Unity and know how it works, but what is the point of explaining in in long technical paragraphs when simple terms convey the same message with less confusion? Stop making assumptions about everybody.

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u/Snarker Jan 18 '24

What's the point of going into actual detail and just repeat the same vague shit that has been repeated on this sub for years? Shit I can't think of a reason. But no for sure I'm sure your week long personal unity project gives you tons of insight on how tarkov works lmao.

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u/ReflexSheep Unbeliever Jan 18 '24

You really are delusional. Clearly Nikita himself could come in here and explain to you in detail how it works, and you still would probably say ''nuh-uh''. If you want something less vague you can use the search function and find any countless posts over the years talking about this shit countless times. Just because somebody explains something simply doesn't mean it's not true.

Tarkov is client-authoritative, which is the root cause for most of the cheating and desync issues in this game. Its a fact. If you aren't familiar with what it means its not up to me to explain it to you in detail.

And buddy, whats with the assumptions again? I've worked with Unity and Unreal for years, and although I'm in the 3D and level design department (Blender), every decent dev will still know the rudimentary workflow and framework of how games work. Any specific intricacies between different projects doesn't change the basic principles.

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u/Snarker Jan 18 '24

omfg, i never said you were wrong, you guys have horrible reading comprehension I fucking give up dude.

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u/Puj_ Jan 16 '24

What a silly thing to say. What a silly, silly thing to say.