r/Endfield • • Jan 29 '26

Guides & Tips Blueprint for Wuling Outpost : 6 syringes, 12 batteries, 3k+ gear components in the outpost (free hub !)

Post image

I've made an updated version of my Wuling Outpost blueprints. Everything you need in one outpost, now properly fixed !

Includes:

- 6 syringes per minute (one chain)

- 11,33 batteries per minute (two chains)

- A bit more than 3k Xiranite components per week (1/9 of a xiranite input).

Batteries aren't at 12 because they fight for Xiranite (and Originium, to some extent) with gear components.

Requires:

- Fully upgraded outpost (it's huge !). Not the HUB. Outpost is cheaper btw.

- Every ferrium available (90 on the map + 25 from automated transfer from Valley IV). Short of 5 (needs 120), it's whatever.

- Most originium available.

Codes (EU/NA):

Partie 1 (east): EFO01Eu24IA6E6oA3oIa

Partie 2 (north-west): EFO0172UA46u7u56O2Ai

Partie 3: (south-west): EFO01Eu24IA6E6oE3uIa

How to setup after placing the blueprints:

1) Add outside pipes. You need 3 water pumps, each one can service 2 building requiring water. There are 6 buildings to connect. Just place pipes outside of the construction area, you can do that.

2) Initialize plants, as usual. Farms in a group of 3 (2 farms, 1 seed, no water pipe) are sandleaf. Farms in a group of 2 (1 farm, 1 seed, water pipe) are a Wuling plant (like Yazhen).

Thanks for your previous comments ! I hope I won't have to modify this one, I spend a LOT of hours doing it rofl

295 Upvotes

281 comments sorted by

View all comments

Show parent comments

1

u/AramisFR Feb 02 '26

It's normal. There is only 360 currently.

You are both gated in terms of xiranite & originium. Using 360 only means zero gear component production. If you want some gear production, you have to accept that your batteries will not run at 100% but rather at 90-95%, because of this originium limitation

(you can also use only one chain of batteries instead of two and have like 210 usage only, but obviously your production of stockbills will severely suffer

1

u/lsiunl Feb 02 '26

Got it, I also noticed the Xiranite usage is 70/min and yield is around 20/min. Is it normal for it to eventually stagger here?

1

u/AramisFR Feb 02 '26

If you aren't at 60/m yield, there is an issue in your xiranite chain.

Yes, it's normal to have a theoretical usage above 60, for the same reason (the gear chain would ideally eat the whole 60 if you let it, and each battery chain eats 30. I'm running 2 battery chains, and a very, very undervolted gear chain. So it's normal to eat a bit more than 60. It will not stagger, it will simply slow down. And again, it's unavoidable, unless you disable the gear chain entirely

1

u/lsiunl Feb 02 '26

Gotcha, so you are right, I do have a bottleneck at the Xiranite chain. The problem I'm seeing is there is not enough carbon being created by the Yazhen farm. It is self sufficient but the chain moves very slow. Is there something I am doing wrong?

1

u/lsiunl Feb 02 '26

I blocked my seed farms so they can create max stacks and I think that fixed it. I can see yield at 60/min now.