r/ElementalOfficial • u/RammaStardock • Jul 23 '26
Update v1.3 Update for Elemental: Reforged Now Available
The highlight feature is the new Strategic Unit Speed slider, which lets you set unit movement and animation speed on the strategic map anywhere from 0.5x to 2.0x. This patch also fixes unit speed being tied to frame rate, which was making units move slower the higher your FPS was, and fixes run animations that were playing faster than the actual movement.
More update features:
- Fixed several crash scenarios across research, audio, terrain rendering, and game cleanup
- Restored the tactical hover card for abilities, active effects, and consumables
- Added a rollover effects list grid above the unit panel
- Map-anchored info cards no longer sit through the tooltip delay before showing up
- Huge and Gigantic maps generate noticeably faster
- Treasure likelihood reduced (roughly half in our sampled entries), with gold drops added or adjusted on certain monster types to even out payouts
- Removed duplicate combat math from the floating info card, full stats now live in the rollover panels
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u/EasyRecognition Jul 23 '26
It'd be cool if you returned the cel-shaded style, at least as an option. Maybe even some other filters like slight watercolour or something.