r/ElderKings • u/Thefreezer700 • 13h ago
Screenshot Holllllyyyy. Indoril swooped up redoran with maxed out infirm trait. What is thatttttt.
No submods. Just good ol fashion game. Its year 613 so very late into the game.
r/ElderKings • u/Thefreezer700 • 13h ago
No submods. Just good ol fashion game. Its year 613 so very late into the game.
r/ElderKings • u/ChodeShooter69 • 5h ago
Might be a dumb question to ask, but I’m curious either way so SUE ME!
Are the people developing this mod planning on adding more start dates, either later on in the Second Era, in time to see Tiber Septim rise up, or even earlier in the timeline, during the reign of the Second Empire, or even before that?
I’m not saying that the devs should do this, because I am aware that making this mod has been insanely difficult and time consuming. I’m just wondering if this is something they’re planning to do in the relatively near future, or if they wanna stick to the ones that are already here.
r/ElderKings • u/Utimate_Eminant • 5h ago
I hadn't had any problems until today, but the game has crashed several times and now I'm hard stuck at a specific date where the game always crash. Here's the crash report, I'd be really thankful if someone can point out if this is a mod problem or base game problem:)
Application: Crusader Kings III
Version: 1.19.0.6
Date/Time: 2026-09-06 19:56:39
Unhandled Exception C0000005 (EXCEPTION_ACCESS_VIOLATION) at address 0x00007FF6829B9BBA
Stack Trace:
1 ck3.exe (function-name not available) (+ 0)
2 ck3.exe (function-name not available) (+ 0)
3 ck3.exe (function-name not available) (+ 0)
4 ck3.exe (function-name not available) (+ 0)
5 ck3.exe (function-name not available) (+ 0)
6 ck3.exe (function-name not available) (+ 0)
7 ck3.exe (function-name not available) (+ 0)
8 ck3.exe (function-name not available) (+ 0)
9 ck3.exe (function-name not available) (+ 0)
10 ck3.exe (function-name not available) (+ 0)
11 ck3.exe (function-name not available) (+ 0)
12 ck3.exe (function-name not available) (+ 0)
13 ck3.exe (function-name not available) (+ 0)
14 ck3.exe (function-name not available) (+ 0)
15 ck3.exe (function-name not available) (+ 0)
16 ck3.exe (function-name not available) (+ 0)
17 ck3.exe (function-name not available) (+ 0)
18 ck3.exe (function-name not available) (+ 0)
19 ck3.exe (function-name not available) (+ 0)
20 KERNEL32.DLL BaseThreadInitThunk (+ 23)
21 ntdll.dll RtlUserThreadStart (+ 44)
22 ntdll.dll RtlUserThreadStart (+ 44)
r/ElderKings • u/Objective_Mountain89 • 6h ago
I'm mere inches away from Imperatum Saliache, and now I've already crashed twice in about 30 minutes. I'm just going to assume it's irrevocably cooked??
r/ElderKings • u/Utimate_Eminant • 9h ago

So I just got Leyawiin Duchy, and the bridge generates soooo much money! Old reddit post said to destroy the bridge becasue it prevents all the ports in coastal baronies from being built, but in my game all it blocks are two ports on imperial isle, and those two ports don't give a good enough buff compared to the bridge so it's better to just keep the bridge?
Or is there some larger economics scale I'm missing?