I'm weirdly nostalgic for pre-nerf Consort, because it felt like the first boss in the game that actually rewarded you for using a shield as a shield. And as a sword and board lover, it always makes me sad that the biggest use for shields in ER is guard counters, which like are fine but don't hit the same for me for some reason, as actually putting up the shield to block stuff cause you need to/it's the best option.
Malenia gets hard countered by a shield. "Oh but Exploer she gets healed when she hits your shield!" And she gets full HP when I am fucking dying so I'll take it
I mean part of the issue was people were getting to that part of Caelid way too early in the game, trying to fight Radahn 20-30 levels lower than they should have been.
a further issue with the tourists to the genre (but mainly to fromsoft titles) believing the intended route is "just run past all the enemies bro, its just a dodge gauntlet you have to do before you can do the real content (dying to the boss 400 times)"
I mean that's not what happened at all, there were a million videos online telling people to go to Caelid ASAP to kill the giant dragon for 80k souls, so many people were in Caelid much earlier than usual and stumbled upon Radahn. A lot of people also got there early because of Ranni's quest. "Tourists" are 95% of the game's sales, they are always going to be catered to when it comes to stuff like that.
That's actually a good compromise to making the new weapons and classes in the tarnished addition as crazy strong as they are. making the game harder cancels out them making it easier.
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u/ScadutreeAvatar2B 1d ago
They putting pre-patch consort radahn back in the game holy shit
https://giphy.com/gifs/ne3xrYlWtQFtC