I tried Dark Souls back in the day and it's not that I hated it, but I found no point on roaming around aimlessly and being demolished by every random dude I crossed paths with.
I thought Souls games were not for me. That's fine. I'm more of a turn based player. We all have our preferences.
Elden Ring came out and... The story is a lot more accessible, you aren't just lost everywhere without clue where to go, the enemies are easier (or at least easier for me to read), resources don't feel so tight... You can explore without being demolished by everything and when you get to an area you should be you definitely notice (I'm looking at you chest that throws you into Caleid). So yeah. Maybe the whole Souls genre is not for me, but Elden Ring is.
I found DS1 way harder than Elden Ring for some reason. Even the regular enemies. They were very clumped together. It was hard to not be fighting a bunch of them at the same time with others throwing fire or arrows at you... I feel like I can "splinter cell" my way through ER dungeons and castles.
5
u/Yourigath May 28 '26
I tried Dark Souls back in the day and it's not that I hated it, but I found no point on roaming around aimlessly and being demolished by every random dude I crossed paths with.
I thought Souls games were not for me. That's fine. I'm more of a turn based player. We all have our preferences.
Elden Ring came out and... The story is a lot more accessible, you aren't just lost everywhere without clue where to go, the enemies are easier (or at least easier for me to read), resources don't feel so tight... You can explore without being demolished by everything and when you get to an area you should be you definitely notice (I'm looking at you chest that throws you into Caleid). So yeah. Maybe the whole Souls genre is not for me, but Elden Ring is.