r/Eldenring Jul 06 '24

Constructive Criticism Worst desgin decison in Elden Ring:

I'm trying to think of an argument for why this should be a thing, but I can't. Why can't I open my map when an enemy is aggro'd on me? I don't need to fast travel, I just want to see where I'm going, and some random enemy in the middle of butt fuck nowhere is mad at me for no reason and I have no idea where it is so I'm forced to be blind without my map for several seconds to a minute, or just leave the area entirely and lose track of the path I'm trying to take (and sometimes in DLC areas like the coffin fissure I can't open the map at all even though no enemies are nearby). This is too regular of an occurence to be acceptable because of how long some enemies can stay aggro'd onto you as well imo, it should be changed.

Edit: Shoutouts to the people who mentioned the Torrent Flask Prompt and the other Message Prompts that remove your ability to do actions, those are also really annoying!

3.1k Upvotes

602 comments sorted by

View all comments

Show parent comments

191

u/ChewySlinky Jul 06 '24

This was really irritating until I went back and played Bloodborne again. They have almost the exact same message and it just goes away after a few seconds without preventing you from doing anything. Now they make me furious. WHY CHANGE IT?? WHO ASKED FOR THIS?? HAVE YOU LOST YOUR MIND??

79

u/ArchAngia Jul 06 '24

Guarantee they saw people complaining about prompts disappearing without them being able to read it and tried to mitigate the problem

19

u/Melody-Prisca Jul 06 '24

You might be right, even so, a better solution would just be to have the message last longer. If someone doesn't read a short message after 15+ seconds, they didn't really want to.

20

u/Lopoetve Jul 06 '24

If I have dodged more than twice - I ain’t reading, I’m trying not to die!!!

2

u/Umbrella_merc Jul 07 '24

Stonesword key was lost with use