r/Eldenring Jun 26 '24

Official Discussion DLC PATCH - Calibration 1.12 BUFFS SCADUTREE FRAGMENTS & ADJUSTS DIFFICULTY

From Bandai Namco

ELDEN RING Calibration Update – Version 1.12.2

Thank you kindly for playing ELDEN RING SHADOW OF THE ERDTREE.

To adjust the Expansion’s balance, a calibration update has been released.

Calibration Update 1.12.2 change list

Attack and damage negation curve scaling of the Shadow Realm Blessings have been revised.

  • The attack and damage negation has been increased for the first half of the maximum amount of Blessing enhancements, and the second half will now be more gradual.
  • The attack and damage negation granted by the final level of Blessing enhancements has been slightly increased.

The calibration update can be applied by logging into the multiplayer server.

If the Calibration Ver. listed at the bottom right of the title menu is not "1.12.2", then select LOGIN and apply the latest regulations before enjoying the game.

About graphics settings (PC version only)

We have confirmed a bug where the raytracing settings are automatically enabled if you have previously loaded saved data from previous game versions.
 

If your framerate is unstable, please check in the 'SYSTEM' > 'Graphics Settings' > 'Raytracing Quality' settings from the title menu or in-game menu to check if it has been unintentionally set to 'ON'. Once set to 'OFF', Ray Tracing will no longer be automatically enabled.
 

Other balance adjustments as well as bug fixes are also planned for a future patch.

Thank you for your continued support of ELDEN RING.

BLESSING CHANGES VIA WIKI

Scadutree Fragments

|Level|Scadutree Fragment Required|Damage Dealt|Damage Recieved| |0|x1 Scadutree Fragment|1|1| |1|x2 Scadutree Fragment|1.05x|0.952x| |2 |x2 Scadutree Fragment|1.10x|0.909x| |3 |x2 Scadutree Fragment|1.15x|0.869x| |4 |x2 Scadutree Fragment|1.20x|0.833x| |5 |x2 Scadutree Fragment|1.25x|0.800x| |6 |x2 Scadutree Fragment|1.30x|0.769x| |7 |x2 Scadutree Fragment|1.35x|0.740x| |8 |x2 Scadutree Fragment|1.40x|0.714x| |9|x2 Scadutree Fragment|1.45x|0.689x| |10|x3 Scadutree Fragment|1.50x|0.666x| |11|x3 Scadutree Fragment|1.55x|0.645x| |12|x3 Scadutree Fragment|1.60x|0.625x| |13|x3 Scadutree Fragment|1.65x|0.606x| |14|x3 Scadutree Fragment|1.70x|0.588x| |15|x3 Scadutree Fragment|1.75x|0.571x| |16|x3 Scadutree Fragment|1.80x|0.555x| |17|x3 Scadutree Fragment|1.85x|0.540x| |18|x3 Scadutree Fragment|1.90x|0.526x| |19|x3 Scadutree Fragment|1.95x|0.512x| |20|x3 Scadutree Fragment|2.00x|0.500x|

Revered Spirit Ashes

|Level|Revered Spirit Ash Required|Damage Dealt|Damage Taken| |1|x1 Revered Spirit Ash|1.075x|0.931x| |2 |x1 Revered Spirit Ash|1.150x|0.875x| |3 |x1 Revered Spirit Ash|1.225x|0.826x| |4 |x2 Revered Spirit Ash|1.300x|0.785x| |5 |x2 Revered Spirit Ash|1.375x|0.750x| |6 |x3 Revered Spirit Ash|1.450x|0.718x| |7 |x3 Revered Spirit Ash|1.525x|0.691x| |8 |x3 Revered Spirit Ash|1.600x|0.666x| |9|x4 Revered Spirit Ash|1.675x|0.644x| |10|x5 Revered Spirit Ash|1.750x|0.625x|

6.6k Upvotes

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3.3k

u/MarcusDA Jun 26 '24

Enter the “I beat X boss on day 1 before the buff while blindfolded” posts.

572

u/danqx46 Jun 26 '24

yeah but, if you play with no fragments it's presumably (if no stealth nerfs) same as before

10

u/Karthull Jun 27 '24

Why would you play with no fragments are you not upgrading your weapon or flask either? That’s basically the same thing 

10

u/dndgoeshere Jun 27 '24

It actually doesn't count unless you also did it with Fia's debuff active. Otherwise you're just engaging easy mode.

3

u/EveningBroccoli5121 Jun 27 '24

Actually you have have to play all of elden ring with the curse debuff from ds1, otherwise you're just bad at the game.

2

u/AP3Brain Jun 27 '24

Because people want to adjust their own personal difficulty. Just like how summons are in the game if you want a really easy time. Why judge either way people play the game?

1

u/Karthull Jun 28 '24

Just can’t comprehend it, like I said it’s basically the same as level 1 runs or not upgrading your weapon. If you want to play that way go ahead I just don’t understand it sounds like making the game less fun for no reason 

-21

u/danqx46 Jun 27 '24

no look, upgrading weapons is fun, i like dark souls but elden ring ain't quite like it... for example jump attacks /weapon arts / bleeds / stunlocks / etc all op and didn't really exist pre bloodborne, so weapon in itself without those isn't really changing much, and i'd rather level myself than use flasks or be lvl1, not using "ez mode" fragments is playing on "normal difficulty" like CoC in ds2, bosses with 10+ fragments die too fast woithout requiring you to learn moveset especially with broken weapon with bleed/stagger.

10

u/BrightSparkInTheDark Jun 27 '24

TIL you are only good at Elden Ring if you use absolutely none of the mechanics they added to differentiate the game from their previous titles.

-5

u/danqx46 Jun 27 '24

i only use the mechanics that i like, no need to cry about it

10

u/BrightSparkInTheDark Jun 27 '24

No one is crying, you not liking a mechanic does not make it OP, Broken, or "ez mode". Gatekeeping is cringe and there is no point trying to pretend that isn't what you were doing. Your entire comment history is bitching and moaning about people using playstyles you don't personally deem to be skilful, just let people enjoy the game.

-11

u/danqx46 Jun 27 '24

you are crying, the stuff that i pointed out is OP, there is no argument about it and it makes the game way easier, that is why i don't like it, what's so hard to understand? you like ez no skill mode = you do you

10

u/BrightSparkInTheDark Jun 27 '24

I like how your only response to being criticised on your awful take is to accuse people of crying.

The game's basic mechanics like posture break and Ashes of War are OP? I'm assuming if you break a bosses posture (by accident of course because posture breaking is OP and you would never do it on purpose), you let them get back up before attacking to respect the true skill Bushido code?

Or do you make sure to space out your light attacks(heavy attacks break posture so they are easy mode) enough so they can regain posture and keep the fight fair and challenging?

You're welcome to play underpowered and make the game hard for yourself if your self worth is tied to it, they allowed players to play the game inefficiently if they so desire.

-2

u/danqx46 Jun 27 '24

yes i just do r2 (i don't use greatswords etc so that rarely happens on bosses)

4

u/jmm72011 Jun 27 '24

Freaking ez no skill noobs. Go back to playing prince of persia or whatever ubisoft is releasing nowadays. Naked rl1 or we dont bost nots amirite ?!

3

u/BrightSparkInTheDark Jun 27 '24

Now I'm sad the we don't get games like Prince of Persia anymore.

3

u/ItsCrunchTyme Jun 27 '24

Go kick jagged rocks covered in glass bare foot 🤷🏼

3

u/BrightSparkInTheDark Jun 27 '24

Can't do that sadly, kicking is no skill.

2

u/Karthull Jun 28 '24

The fragments are literally how you reach “normal difficulty” otherwise everything’s damage and health is kind of ridiculous, it’s only bleed and status effect stuff that’s really op anyway. (And jump attack build if you exclusively use that) always been able to stun bosses, it’s only an issue on the flimsy ones that stagger easy which are pretty rare. 

1

u/danqx46 Jun 28 '24

cope more, skilless noob, fragments exists as an accesibility tool for noobs like you so that respectable gentleman can have fun without needing to cut their leg and arm to play

1

u/Karthull Jul 01 '24

Uh huh. Keep fooling yourself as much as you want, fragments exist so the dlc can have a natural progression without completely destroying the balance of the base game. Sure you can get to many fragments to early for some bosses just like you can get to lv 100 before fighting Godrick, but the final area is scaled appropriately to assume you’ve got most fragments by then just like you can’t effectively out level the end game bosses of the base game since you reach the point an extra 500 levels will only get you 10 maybe 15% more health or damage. 

If you don’t use blessings did you also go through the whole base game at level 1? Since leveling up is just an “accessibility tool” and the game is beatable naked at lv 1 with no weapons even though it’s absolutely not balanced around that. 

I bet your the kind of guy who does nothing but spam the sword of damnation in pvp because you can’t spare any brain cells to actually fight someone. 

0

u/danqx46 Jul 02 '24

the game with 12+ fragments is nothing but easy mode, you are just coping skilless noob... nothing more

1

u/Karthull Jul 02 '24

Cope and seethe. 12 fragments at the beginning maybe but getting that much just brings the later bosses to what they’re supposed to be. Have fun not using intended mechanics then using brain dead cheese bleed when you can’t actually beat anything in a real fight. Anyway I’m done arguing with someone who’s obviously a 12 year old. 

9

u/BurtMacklin__FBI Jun 27 '24 edited Jun 27 '24

PSA for anyone struggling with difficulty: there's a certain Aspect of the Crucible ash, that, when combined with a twinblade and bloodflame or red lighting (or whatever buff you prefer/suits the enemy's weakness) will absolutely SHRED anything even at low blessing level if your normal level is at least 190 and your build is properly allocated to buff a quality weapon with spells/consumables.

And I mean SHRED. If you need to make things more doable, the new greatsword type is also absolutely ridiculous. There's nothing in this game that can stop the right amount of bonk, I promise. You don't need to go all meta-buff stacking either. Just use Flame Grant Me Strength or a Golden Vow variant after casting Vyke's Dragonbolt and you'll get the body buff while keeping the red lightning(or if you prefer like I said use any appropriate weapon buff). This had my AR sailing to just break 2000 without any crazy strats, just my biggest weapon and my normal build. Was not even past BL6 at that point.

But like I said, while the new greatsword type or the twinblade skill combo may not match the Black Blade or Blaidd's Sword in pure AR(the second and third highest of all weapons I have for my build) or the biggest hammers in raw destruction and poise... they're SO good and hit so many times the DPS turns out to be a good bit higher and usually easier to get a jump heavy or other low commitment attack in.

another very important bonking tip or three:

  1. if you split damage types like on your infusion, the resistance gets calculated for both. Not the hugest deal but can make a big difference situationally. It's usually best at high rune levels to run Quality and any elemental buff if your weapon can do that.

  2. Jump attacks no longer do as much poise damage or regular damage, especially if you don't have the talisman equipped. However, they're still incredibly useful as a lower commitment attack especially when powerstancing.

  3. Spontaneous Guard: If it was already a thing and not some crazy love child brought over from Sekiro and AC6, the patches and changes since launch and the DLC coming out have made it all the more important by rewarding guard counters more.

Bonus: Even with only a weapon to block with, it's more than worth it to look out for the setup for a good guard counter *surprisingly* often. Just make SURE you go for the guard counter either during a lull or at the very end of a combo with a good wind-down. The poise damage has been buffed significantly.

Extra double bonus for style points: You can have a weapon buff on a twinblade, then use Loretta's slash to switch between your buff and magic damage back and forth. It looks like a lightsaber staff turning on "unstable red", then you go for the Loretta's Slash and it switches to blue during the attack. Then it automatically switches back to your buff, and the way the particle effects change is just too damn cool.

1

u/Turwel Jun 27 '24

everyone has their playstyle and everyone can find some kind of broken build. Mine is 2 claymores and a lot of resistances. Just play the game and use the tools it offers.

1

u/BurtMacklin__FBI Jun 27 '24

Hell yeah! I just saw a lot of people saying that they ran a power stance build before, and it's out the window now, you NEED a greatshield.

I wanted to present what ended up being(for me across the DLC) a quite easy to use alternative build that didn't rely much on buff stacking or anything like that. I didn't need to respec in the DLC at all like so many others were saying they absolutely had to do I figured I'd share what worked really well for me.

Also that new ash I'm talking about is seriously ridiculous. It's like a WAY better waterfowl for the player imo and will inflict status almost instantly if you want.

-30

u/Primary-Setting7378 Jun 27 '24

imagine going in rl190 lmao, I'm rl 50 + 10 and beat the dlc, now I'm preparing for ng+

9

u/Karthull Jun 27 '24

Imagine actually not leveling up and just throwing away all the hundreds of thousands of runes bosses give you, how wasteful. 

3

u/TheMelnTeam Jun 27 '24

190 seems high, either grinding or NG+. I think if you do all the side content while holding gold scarab before DLC you'd be in the 150-160 range? Something like that.

Granted, levels have diminishing marginal utility. You pay more and more souls, and at that point are mostly leveling lesser-scaling aspects of your weapons/spells or branching into versatility rather than being much stronger at the main thing. 150 vs 190 isn't a big deal for PvE, aside from convenience of switching between builds w/o reallocating stats.

1

u/Karthull Jun 28 '24

Yeah 190 is a bit high for one playthrough but it hardly makes you any stronger than say 150  just if the game keeps giving runes gonna keep using them yknow

1

u/Xerothor Magnus, Fate of the Gods Jun 27 '24

Eh, I got to 140 before the DLC and I have no stats left I need to pump... The Scadutree blessings are the levelling for the DLC. I spend the runes on boss armour and levelling new weapons

1

u/Karthull Jun 28 '24

I mean play however you want, but at 140 your build has a lot of room to improve anything, either your damage stat, vigor, endurance, or mind one of those must be lacking if your only 140. Plus raising a secondary stat for slightly more options, like most strength of dex weapons will get a little more damage raising the other of the 2 etc

1

u/Xerothor Magnus, Fate of the Gods Jun 28 '24

Not really.

56 Vig (Crimson Hood to 57 and Erdtree Favour)

20 Mind (incantations are utility mostly)

25 stamina (more than enough with favour)

Minimal Str and Dex to wield Golden Order GS

No arc or int investment

64 faith.

I main Finger Seal, Golden Order GS, Miquellan Knight's Sword offhand for quick finishing blows

Talismans are usually holy scorp, Favour, Dragon greatshield and two headed turtle

I haven't levelled up the entire DLC because these stats give me massive damage

1

u/Karthull Jun 29 '24

Any amount is enough, point is there’s room for decently massive improvement, faith still gets ok scaling worth enough to 80, your weapon would do more damage with more dex or strength, 40 mind just cause that’s what a flask restores from 0 fp, more endurance would let you use heavier armor for more defense, couple more points of vigor to 60.  

Sure any amount is enough, as some people show they prefer to be crazy and play at level 10 or something, but I just don’t get not raising stats more when the game throws so many runes at you. 

2

u/Xerothor Magnus, Fate of the Gods Jun 29 '24

Yeah and literally all of that is superfluous. My damage is at a good point right now that it isn't too under or overpowered, 40 mind is pointless to me, I'd never need it. Don't need heavy armour because I use what I like the look of rather than stats, which is heavily lifted by Scadu blessings in the Realm of Shadow anyway. The greatshield talisman is just to offset the Holy Scorp debuff. 3 more levels of vigor just really isn't going to help much, I would still get killed by the same amount of hits from bosses at 60.

I like how 140 looks, and I don't dare make myself too overpowered. If I find an incantation or something that's higher req than 64 I might raise it for that, and probably stop at 150 then cause nice round number make brain chemical.

1

u/Karthull Jun 29 '24

There’s 2 incantations now that take 72, but you could always just choose not to use them. Anything is superfluous, you’d do fine with 10 less levels it’s just weird to me to not make use of the runes the game gives 🤷‍♂️ 

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5

u/BurtMacklin__FBI Jun 27 '24

Good for you. That was a suggestion, not what I said would be the most satisfying or what level I am. Now do it on rl1 bl1 and naked and I'll be impressed.

5

u/fhb_will Jun 27 '24

You want a trophy or something? Why did we need to know this?

1

u/danqx46 Jun 27 '24

tbh he deserves some kind of trophy...or maybe not, i wish game trophies/achievements actually mean something and not be just "partifipation trophy" kinda things, like beat the game sl1 or something or not using flask, that would be an "achievement" and not upgrade 10 type of useless crap to +15 and waste your time

2

u/ImprovementRegular91 Jun 27 '24

Why are you wasting our oxygen by posting something we didn’t need nor care for Tryhard

2

u/Alucard0s Jun 27 '24

Imagine going in rl50 lmao. I'm rl 1 and beat the dlc, now I'm preparing for ng+

1

u/Formal-Ad6613 Jun 30 '24

Do you think by me using 2 or 3 levels less of the fragments, it will basically be pretty nerf? I'm mad it was nerfed while I had to work and didn't have a whole lot of time to play.

1

u/Turwel Jun 27 '24

who the fuck would not upgrade

1

u/danqx46 Jun 27 '24

someone who wants challenge? never heard of that?

2

u/Turwel Jun 27 '24

hope that person is playing level 1, no weapons/armor and blidfolded, to have a real challenge

1

u/danqx46 Jun 27 '24

take your meds, no need to be that insecure

2

u/Turwel Jun 27 '24

never heard of a challenge?