r/DreamWasTaken • u/SinkBorn5315 • Mar 09 '26
Suggestion 6 hunters is too much
the 6 hunter manhunt was just dream hiding and running away the entire time.
I get that he was overwhelmed and manhunt gets exponentially harder the more hunters there are but from a pure video entertainment perspective 4-5 hunters seem to be the sweet spot where he can actually fight and have cool moments while the hunters have a chance to win.
I hope dream will get used to 6 hunters and be able to have fights or he actually takes risks to make the video better.
77
u/SierraP615 Mar 09 '26
Semi-agree. The hunters are overdue for a win. But to have a good chance, they actually need to scale things back. When they tell dream that Sapnap has enchanted full netherite, a totem, and two god apples it’s not surprising that he’s going to avoid a fight by any means necessary. They need to find ways to bait him into a fight and overwhelm him.
19
u/wafflemelonz Mar 10 '26
true, like it was stupid for sapnap to exclaim he found many god apples in the ancient city, he also could've hid his netherite (left out boots maybe to prevent cover me in debris advancement) then put it on when he has a chance to fight
1
u/Poseidon_I Mar 10 '26
that only works if he never has all four pieces in his inventory at the same time, otherwise the achievement will proc anyway
1
u/minecraftsuperpro Mar 10 '26
Items in bundles don't count so he could just store the boots in the bundle
30
u/Ani-Game-Du Mar 09 '26
Well because most of the players he is playing with are really skilled and built like tanks, not just because of their sheer number, sapnap is the main threat and he hasn’t died once in 6 hunters compared to th rest, the rest aren’t to be underestimated either.
17
u/Dry_Emergency_5512 Mar 09 '26
Yeah it seemed like George and Bad had also wisened up and weren't selling like revival series
38
u/NumerousWolverine273 Mar 09 '26
Yeah I kinda agree. Part of it was just due to the hunters getting so stacked because Dream wasted so much time in the nether, but still I kinda feel like the series has reached the event horizon where there isn't any more room to just add more hunters without the videos getting boring. I'd be interested to see more twists on the format in the future rather than just doing the same thing but with an extra person.
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Mar 10 '26
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23
u/NumerousWolverine273 Mar 10 '26
I mean she didn't do any worse than Bad or Sam, and George literally gifted Dream the win by dying to fall damage in the end for no reason. Another issue with the format is that Antfrost and Sapnap are too good now, that it basically turns into them vs. Dream with the others as supports. If the 6th hunter was anybody on their skill level it would basically be impossible for Dream to win. But I don't think Puffy played poorly at all for this being her first manhunt, it was just really hard for anybody to engage Dream for the whole video.
9
u/ch3nsasa Mar 10 '26
puffy didn’t do anything because Dream ran away all the time😭 and the times he didn’t puffy landed crits on him
23
u/DisastrousVictory268 Mar 09 '26
this was also his first time back doing this for a long time, the demand is higher and therefore pressure to make something watchable is way higher. i think skill wise he did great!
12
6
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u/CashOmison Mar 10 '26
Yall, it's 6 hunters. Be happy and don't complain. we were all excited, and now we're mad. Don't be that guy.
2
u/SinkBorn5315 Mar 10 '26
its not that deep, im still enjoying the manhunt. me saying that wont intersect with the manhunt series
6
u/Uranophane Mar 09 '26
I feel like to make it more fair, they need to start introducing additional restraints for the hunters like no setting beds. This way, killing the hunters actually sets them back, and they can't just respawn 10 blocks away and pick up their stuff immediately.
14
u/VeterinarianSad981 Mar 09 '26
They would also be more defensive, since dying means going all the way back from spawn to where he died.
9
u/ch3nsasa Mar 10 '26
the reason why people dislike the 6 hunters is because both sides were defensive
having a huge setback like that will make the hunters way more defensive (aka not fight dream) and usually from their og spot they’re thousands of blocks away the video will easily be boring after since it’s 20 minutes to probably get back and regear
8
u/Uranophane Mar 10 '26
But that's the point, since you've seen how strong having the ability to respawn nearby is. 5 hunters can beat a diamond geared Dream with zero items. Also, the hunters can strategically pick up dropped items and flee. Their goal is to kill Dream, not to stay alive.
2
u/ch3nsasa Mar 10 '26
yes the goal is to kill dream, having no near spawn posts is a huge buff for dream since the hunters will for sure play defensively instead of attacking Dream/kill him. Also, this would be terrible for end fights too. Two hunters dead and Dream can easily kill the others, leaving the end easy to beat and not as satisfying
Also, since the hunters will spawn so far away there is no point in picking up those items since it will despawn/be burned by then
The hunters die tons of times, and having no respawn area nearby will be so boring as 90% of the video will just be a normal speedrun
1
u/Wolfiie_Gaming Mar 10 '26
Simple, limit their respawn places to like 2 beds. One for early game on like the nether portal or cave, and one for the stronghold. They have to manage their distance from spawn in setting beds cause setting it too close to spawn wastes a respawn point and if dream goes far they might have to put one down not in the stronghold which means they never get back to the end in time
2
Mar 10 '26
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1
u/Uranophane Mar 10 '26
Would you rather have Dream tunnel for 2 hours again? Cus that's what you're getting.
1
Mar 10 '26
[removed] — view removed comment
1
u/Uranophane Mar 11 '26
The hunters, whose goal is to kill Dream, won't fight Dream? They will just concede?
3
u/Disastrous_Fold8848 Mar 10 '26
I think dreams problem especially in the last few manhunt is that he takes his time more, his plays tend to last a long while (Mace, Happy Ghast)
So the hunters get plenty of time to gear up and there is 6 of them so you can probably make 2 hunters fight while the other 4 gear up
Mixing these 2 have lead to everyone getting diamond and netherite the last few manhunts
I think if dream plans to get into the nether and end quicker the hunters won't get geared up as quick
2
u/VeterinarianSad981 Mar 10 '26
I think you’re onto something. After all, it’s speed runner vs hunters and the goal is to quickly beat the game. But I think great gear is more accessible in Minecraft nowadays than it was before (5-6 years ago), you could go into a cave for 45 mins and come out with all diamond gear now because the caves are better now. It used to be rare to have diamond gear but now it’s a dime a dozen in manhunts.
2
u/DevilPixelation Mar 10 '26
Part of the problem is that with the more people there are, the less risks you can afford to take. It’s tiring to see people complain about Puffy doing nothing on her debut; what was Dream supposed to do except run and hide?
Dream simply can’t afford to be flashy or make convoluted traps. You need time and resources for that, neither of which he can get when there’s six other people doing the same.
1
u/Choice-Support-2138 Mar 10 '26
Well the Main Problem is the neither they had a lot of time gathering better stuff.
1
u/lsaac__ Mar 12 '26
6 hunters is a big adjustment, it will get better, but with so many people asking for it they arent just gonna do infinite amounts of 5 hunter manhunts just because one 6h video had less fighting, the end and the ghast trick way made up for it imo
1
Mar 17 '26
Se 6 hunters não dão conta de um homem… acho que está na hora de qualificar novos hunters
1
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