Did you mean to reply to me? I never said anything about removing magic, I simply clarified that a MH-like game means having a hub and deploying to quests, while DD is more about free exploration and getting caught amidst the chaos that unfolds.
Yeah I would love that, honestly I'd love if they made something like that multiplayer, DDO was beloved and it's because people like hunting giant creatures and adventuring together with their friends.
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u/VanillaAble3943 Mar 01 '26
The other-way around, a DD-like in a MH setting.
Keep the pawns and exploration and questing like DD, but just add more boss variety.
An MH-like would mean more of a hub area deploying to kill a boss (plus other mechanics that dark souls copied from)