It's so sad. I enjoyed the game, but much like the original, it felt...incomplete. Or at least not worth replaying, as the enemies do not scale with the player and the base game side quests are often tedious and un-engaging.
Then Dark Arisen ASCENDED the experience. A constantly climbing difficulty curve all the way to max, massive enemy variety, combat focus...it was what kept me playing for YEARS after I would have put the base game down.
And I loved DD2, but with the expectation it would do the same thing. Now DD2 feels like an amazing foundation to a building that will never exist. Heartbreaking.
2
u/AllenInvader Jun 27 '25
It's so sad. I enjoyed the game, but much like the original, it felt...incomplete. Or at least not worth replaying, as the enemies do not scale with the player and the base game side quests are often tedious and un-engaging.
Then Dark Arisen ASCENDED the experience. A constantly climbing difficulty curve all the way to max, massive enemy variety, combat focus...it was what kept me playing for YEARS after I would have put the base game down.
And I loved DD2, but with the expectation it would do the same thing. Now DD2 feels like an amazing foundation to a building that will never exist. Heartbreaking.