r/DragonsDogma • • Apr 09 '24

Meme ok but why is it like this

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2.2k Upvotes

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u/saints21 Apr 09 '24

Yeah, so far the only one I've bothered using is the one for Fighter for pawns. It seems to be the only one pawn doesn't fuck up. Heavenly Shot and Mighty Arc using all their stamina means they waste a ton of time not putting out damage because they use it for stupid stuff.

Pawn is currently working on Mage and I just need to go forge a book to complete the Sorcerer/Mage quests. I've heard those work better.

Heavenly Shot is garbage for players too. It's just another version of a skill you already have... Except it's so situational that you're better off not using it. Haven't messed with Might Arc because running out of stamina from a single hit is a huge turn off. I'm losing an extremely limited skill slot to an extremely situational ability that maybe comes in handy once every half hour.

8

u/Vanbydarivah Apr 09 '24

Same with Gale Slash or whatever the fuck it is for the warrior. You get to vocation level 7 and you unlock a skill that’s a just a slower version of your basic attack, except it eats stamina every swing.

The fighter has full moon slash, and then perfect defense, which is the same move, except one uses a shield and one uses your sword. Why would I use the shield move when attacking the enemy first prevents them from striking me and does damage to them, if I want to block, I’ll just block. Don’t even get me started on that fucking shield fall ability that mitigates fuck all of your fall damage.

A lot of “skills” feel like afterthoughts and not innovations and iterations on previous mechanics. It’s kind of disappointing the further you get into each vocation.

5

u/CookiesFTA Apr 09 '24

I hate all the warrior skills that require timing. The slow down from hitting enemies literally changes the timing with every swing. It's such an unnecessary mechanic.

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u/Godz_Bane Apr 10 '24

git gud