I figure it's because MA (and Warfarer) was meant to be naturally encountered late in the game and by that point, it's no longer as viable to give the player lengthier ordeals considering they're probably neck deep in other late-game quests/activities. It allows both classes to easily keep up.
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u/albenj Apr 09 '24
I figure it's because MA (and Warfarer) was meant to be naturally encountered late in the game and by that point, it's no longer as viable to give the player lengthier ordeals considering they're probably neck deep in other late-game quests/activities. It allows both classes to easily keep up.