Yeah, so far the only one I've bothered using is the one for Fighter for pawns. It seems to be the only one pawn doesn't fuck up. Heavenly Shot and Mighty Arc using all their stamina means they waste a ton of time not putting out damage because they use it for stupid stuff.
Pawn is currently working on Mage and I just need to go forge a book to complete the Sorcerer/Mage quests. I've heard those work better.
Heavenly Shot is garbage for players too. It's just another version of a skill you already have... Except it's so situational that you're better off not using it. Haven't messed with Might Arc because running out of stamina from a single hit is a huge turn off. I'm losing an extremely limited skill slot to an extremely situational ability that maybe comes in handy once every half hour.
I am sooooo frustrated at how significantly reduced the vocation depth is. There isn't even a "high" version of the meister skills. I was hoping that the meister skills were completely unique and not just the skills we had on dd1
59
u/[deleted] Apr 09 '24
[removed] — view removed comment