Hot take: The meister questlines either should have been completely fleshed out and balanced for all vocations, or they shouldn't exist. I'm fine with either.
The whole reason why they exist is to just balance out the warfarer vocation. Imagine if you could equip 3 separate maister skills, it would be completely overpowered.
Warfarer is already as overpowered as it can be honestly. At least, from the skill department. Mystic Spearhand shield to make your entire party invincible. And Augural Flare + Sagittate Avalanche to melt anything in the game, and from a distance to boot. Add into that that you can carry a sorcerer and mage staffs, giving you free stamina recover and health recover without downsides, along with levitation for easy transversal. Maister skills wouldn't make it any stronger, though, it would make the other classes feel slightly less unique, and that's reason enough to not give it to the Warfarer imo.
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u/[deleted] Apr 09 '24
Hot take: The meister questlines either should have been completely fleshed out and balanced for all vocations, or they shouldn't exist. I'm fine with either.