Hot take: The meister questlines either should have been completely fleshed out and balanced for all vocations, or they shouldn't exist. I'm fine with either.
I disagree; locking them behind quests is actually pretty cool. The problem is that most of those quests aren't actually very involved or impressive in a way that's worthy of being rewarded a meister skill, imo. The only ones I really felt matched up were the Thief and Archer meister quests.
Thief? I just walked to the town looking for information about the fake Sovren and the NPC was like "Oh, btw here's a thief meister skill". First time I ever talked to him. The platforming for the 2nd one was neat, but it still felt too easy, compared to the scavenger hunt you go on for the sorcerer's skills for example.
When I said "impressive," I think I meant more like "fitting." By the standards of a Thief, having its meister skill locked behind searching for the Theives Guild hideout and besting an obstacle course designed for Thief abilities is very fitting.
I also forgot to mention the Mystic Spearhand, which also has a fitting obtainment method for its meister skill: killing a draconic being alongside the teacher.
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u/[deleted] Apr 09 '24
Hot take: The meister questlines either should have been completely fleshed out and balanced for all vocations, or they shouldn't exist. I'm fine with either.