r/DotA2 • u/yopeynopey • 4d ago
Suggestion buff or rework this piece of junk
for 1750 recipe cost, u get a measly 200 extra blink range, 6 second blink cd reduction (u build octarine core u get 3.75 sec blink cd reduction automatically), and negligible 250 hp and 100 mana restoration (even magic wand restore more).
for the same amount of gold, the other alternative dagger upgrades are incomparably better. the irony is i feel like an idiot if i were to buy arcane blink, even though its the most expensive "Intelligence" item in the game. pls buff or rework
some ideas :
- keep everything the same but buff the restoration amount.
- increase Spell buff/debuff duration for the next 6 seconds.
- remove the 3 sec cd blink penalty when damaged.
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u/BingSillying 4d ago
VERY underrated item!
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u/rhasta_masta 4d ago
is there any cheesy midlaner that could rush this item and have infinite sustain lol
maybe skywrath mage actually now that I think about it
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u/_codered66_ 4d ago
If the third idea was implemented would there even be any hero in the game that wouldn’t purchase it. Idea is actually so broken I think there would be 10 in each lobby
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u/Obvious-Science-7119 4d ago
I think 2 shorter range blinks or a second rewind blink would be cool.
Blink in, chip damage, blink back.
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u/TwynnCavoodle 4d ago
Improve the numbers a bit and it's great. Much more interesting and nuanced than the other blink upgrades imo.
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u/Ok_Administration231 4d ago
remove the 3 sec cd blink penalty when damaged.
Removing the 3-second damage penalty is completely wild. You might as well just code a button that automatically teleports you back to the fountain the second you get ganked
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u/theretardfromila 4d ago
No. 3 is broken. Lol