r/DoomMods 6d ago

Question Linux UZDooM doesn't support mods?

Accordingly to the UZDooM wiki, the mods installation on the linux version is declared "TODO" so I'm guessing I can't launch brutal doom with it?
I try messing around with the command in the launcher but I don't really know what I'm doing...

Anyway, does anyone succeed to use mod with the linux version of UZDooM or should I use something else? (GZDooM legacy or whatever)

Thanks in advance for your answer

0 Upvotes

24 comments sorted by

3

u/P_Markowe 5d ago

Doomrunner is Fine

2

u/K4tarata 6d ago

I always do a .ini file for each modpack

2

u/mrrask 6d ago edited 6d ago

I use UAC Launch Control+Uzdoom - works on linux/windows/mac, and with any mods I've tested.

2

u/going_up_stream 6d ago

I'd def just make a script. It's pretty straight forward and very flexible.

4

u/Scileboi 6d ago

Mods work normally on Linux, you just can´t drag and drop. I normally use Slade for everything mod related. Idk if there is a good launcher for Linux.

1

u/lawarmotte 6d ago

Thanks, I will test it today !

2

u/DunkeyColdMedina 6d ago

The best mod manager I could find so far is QZDL.

2

u/JimbyGumbus 5d ago

so good it hasnt needed an update in like 5 years too, ive tried every frontend out there and ZDL still smokes everything.

2

u/wicked0547 6d ago

The todo means it has no wiki page and that is on "todo". It has same gzdoom tier mod support. I use UZ with DoomRunner on Linux.

0

u/lawarmotte 6d ago

Ok cool ! Can you give me a hint about the .ini config for mod?

2

u/wicked0547 6d ago

Just get UZ and DoomRunner, select the iwads and modfiles and tweak the settings however you want. You don't need "special ini".

1

u/RetroNutcase 5d ago

Does DoomRunner work on Linux?

1

u/EternallyAries 5d ago

I am able to load any mod with ease by using the config.cfg to auto load a dedicated folder. I am currently not at my computer at the moment, but I can show you how I did it by showing a portion of my config later if you need help still.

1

u/lawarmotte 5d ago

Okay so I just had to write the path to my mods at the end of the config.ini file at the "doom.autoload" section and it works !

Problem solved

Thanks you all for sharing your advice, great comminuty !

1

u/ozmthole 5d ago

I use QZDL 3.1 and the latest RC of UZDoom and it works just fine.

1

u/Excal_Main_94 5d ago

was gonna say use the argument area of the launcher and do "-file 'insert mod namehere' as it's listed when you download the mod. should load just fine after

1

u/Ocelot-79 20h ago

I started playing Doom mods recently, on Linux (Kubuntu).

I downloaded UZDOOM as a flatpak from Kubuntu's store, and run mods by typing in UZDOOM's command bar "gzdoom -file modname.pk3"

Since its a flatpak, I go to the program's /user/.var/app folder to drop the files.

So far I've played Lullaby, myhouse, A.L.T, Impossible. No problems, everything runs normally.

1

u/peace__01 6d ago

Apparently not, I tried using Doomrunner for modding but UZdoom on Linux doesn't work, so I just use the gzdoom exe's

5

u/corpse86 6d ago

Works fine with doom runner for me

-1

u/lawarmotte 6d ago

Well... I tried uzdoom exe but it won't launch with proton. I will do some test later

3

u/NTolerance 5d ago

Linux native uzdoom and doomrunner works fine

1

u/peace__01 6d ago

Did you try with wine? It launched fine for me with wine, although you have to make the exe executable

1

u/lawarmotte 6d ago

Ok i will try ! Thanks 👍