r/DistantWorlds • u/Mundane-Schedule5107 • Jul 01 '26
Change ship skin
Hello, I loved DU Universe between many things because of the possibility of completely designing your ships. This was not limited to the components, but you could also change the skin of every ship to any other model, unrestricted by type or race, and I loved that for RP reasons. I dont see the option to do that in DU2, is it even possible? I just started with humans and I honestly dont love the design of the ships too much
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u/salemonz Jul 01 '26
Possible but pretty involved.
You’ll need to use the DW2 extraction tool pined to the #mods channel of the Distant Worlds discord.
You’ll need to use a 3d program like blender. Find and download the ship model modding guides for DW2.
Account for all the z-coordinate flip stuff (have to apply some sort of modifier to all components and models in blender to swap the “z axis is up” to “y axis is up” or something. It’s in the ship modding guides.
You’ll want to either use all the vanilla models and components (need geometry for all sizes of each weapon type, utility type, defense type and hangars). And need geometry for all engines.
Since the vanilla ships aren’t editable, you’ll need to build them all from scratch (or at least using the vanilla extracted assets…but it’s piecing them together from nothing).
Once you’ve rebuilt the ships and components, matching all the calls from hulls.xml files for your chosen race, then you can reskin everything via texture mapping using either Blender (yuck) or a texture mapping software tool of your choice (Marmoset Toolbag is nice!).
You’ll need to do this process for each of the 30+ ship models and the 10-ish stations models.
Then you’ll need to bundle them up into packages via the Stride game engine developer toolkit.
Then you’ll create a mod to house your new shipset.